summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authorRémi Verschelde <rverschelde@gmail.com>2024-02-03 23:22:58 +0100
committerRémi Verschelde <rverschelde@gmail.com>2024-02-03 23:22:58 +0100
commitc341d9704c06f017dfc86b17149cb441ef2ef68a (patch)
tree9d9688b2540e9fc7db746c8bcac0755851644937
parentc680c7cffe3e558e5c48a2cf160bf4bd3f2fa4f8 (diff)
parent2ba6066d5dcf4b9835310e01b00a6cec5320733b (diff)
downloadredot-engine-c341d9704c06f017dfc86b17149cb441ef2ef68a.tar.gz
Merge pull request #87913 from OverloadedOrama/docs-feature-native-dialog
Minor fix in DisplayServer docs to include Linux & Windows in `FEATURE_NATIVE_DIALOG`
-rw-r--r--doc/classes/DisplayServer.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/DisplayServer.xml b/doc/classes/DisplayServer.xml
index b824bc4fde..3be64e2f62 100644
--- a/doc/classes/DisplayServer.xml
+++ b/doc/classes/DisplayServer.xml
@@ -1713,7 +1713,7 @@
Display server supports setting the mouse cursor shape to a custom image. [b]Windows, macOS, Linux (X11/Wayland), Web[/b]
</constant>
<constant name="FEATURE_NATIVE_DIALOG" value="9" enum="Feature">
- Display server supports spawning dialogs using the operating system's native look-and-feel. [b]macOS[/b]
+ Display server supports spawning dialogs using the operating system's native look-and-feel. [b]Windows, macOS, Linux (X11/Wayland)[/b]
</constant>
<constant name="FEATURE_IME" value="10" enum="Feature">
Display server supports [url=https://en.wikipedia.org/wiki/Input_method]Input Method Editor[/url], which is commonly used for inputting Chinese/Japanese/Korean text. This is handled by the operating system, rather than by Godot. [b]Windows, macOS, Linux (X11)[/b]