diff options
author | Carl Olsson <carl.olsson@gmail.com> | 2015-02-02 21:27:48 +1000 |
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committer | Carl Olsson <carl.olsson@gmail.com> | 2015-02-02 21:27:48 +1000 |
commit | c5bf43f6eb8aa9815362b1f771396e68c7f26f0f (patch) | |
tree | bcc94cea7183e5e385e3bb93f07e98bbaea9c7bb | |
parent | a8b318871c016a9ece8964daf02f4e85d31824ad (diff) | |
download | redot-engine-c5bf43f6eb8aa9815362b1f771396e68c7f26f0f.tar.gz |
Working TileMap tile transpose transform.
-rw-r--r-- | drivers/gles2/rasterizer_gles2.cpp | 9 | ||||
-rw-r--r-- | drivers/gles2/rasterizer_gles2.h | 2 | ||||
-rw-r--r-- | scene/2d/canvas_item.cpp | 8 | ||||
-rw-r--r-- | scene/2d/canvas_item.h | 4 | ||||
-rw-r--r-- | scene/2d/tile_map.cpp | 27 | ||||
-rw-r--r-- | scene/resources/texture.cpp | 59 | ||||
-rw-r--r-- | scene/resources/texture.h | 25 | ||||
-rw-r--r-- | servers/visual/rasterizer.h | 3 | ||||
-rw-r--r-- | servers/visual/visual_server_raster.cpp | 13 | ||||
-rw-r--r-- | servers/visual/visual_server_raster.h | 4 | ||||
-rw-r--r-- | servers/visual/visual_server_wrap_mt.h | 5 | ||||
-rw-r--r-- | servers/visual_server.cpp | 6 | ||||
-rw-r--r-- | servers/visual_server.h | 4 | ||||
-rw-r--r-- | tools/editor/icons/icon_transpose.png | bin | 258 -> 244 bytes | |||
-rw-r--r-- | tools/editor/plugins/tile_map_editor_plugin.cpp | 29 | ||||
-rw-r--r-- | tools/editor/plugins/tile_map_editor_plugin.h | 1 |
16 files changed, 110 insertions, 89 deletions
diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index 9375532f07..6e0eae1c52 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -8076,7 +8076,7 @@ void RasterizerGLES2::_draw_gui_primitive2(int p_points, const Vector2 *p_vertic _rinfo.ci_draw_commands++; } -void RasterizerGLES2::_draw_textured_quad(const Rect2& p_rect, const Rect2& p_src_region, const Size2& p_tex_size,bool p_h_flip, bool p_v_flip ) { +void RasterizerGLES2::_draw_textured_quad(const Rect2& p_rect, const Rect2& p_src_region, const Size2& p_tex_size,bool p_h_flip, bool p_v_flip, bool p_transpose ) { Vector2 texcoords[4]= { Vector2( p_src_region.pos.x/p_tex_size.width, @@ -8100,6 +8100,9 @@ void RasterizerGLES2::_draw_textured_quad(const Rect2& p_rect, const Rect2& p_sr SWAP( texcoords[1], texcoords[2] ); SWAP( texcoords[0], texcoords[3] ); } + if (p_transpose) { + SWAP( texcoords[1], texcoords[3] ); + } Vector2 coords[4]= { Vector2( p_rect.pos.x, p_rect.pos.y ), @@ -8139,11 +8142,11 @@ void RasterizerGLES2::canvas_draw_rect(const Rect2& p_rect, int p_flags, const R if (!(p_flags&CANVAS_RECT_REGION)) { Rect2 region = Rect2(0,0,texture->width,texture->height); - _draw_textured_quad(p_rect,region,region.size,p_flags&CANVAS_RECT_FLIP_H,p_flags&CANVAS_RECT_FLIP_V); + _draw_textured_quad(p_rect,region,region.size,p_flags&CANVAS_RECT_FLIP_H,p_flags&CANVAS_RECT_FLIP_V,p_flags&CANVAS_RECT_TRANSPOSE); } else { - _draw_textured_quad(p_rect, p_source, Size2(texture->width,texture->height),p_flags&CANVAS_RECT_FLIP_H,p_flags&CANVAS_RECT_FLIP_V ); + _draw_textured_quad(p_rect, p_source, Size2(texture->width,texture->height),p_flags&CANVAS_RECT_FLIP_H,p_flags&CANVAS_RECT_FLIP_V,p_flags&CANVAS_RECT_TRANSPOSE); } } else { diff --git a/drivers/gles2/rasterizer_gles2.h b/drivers/gles2/rasterizer_gles2.h index 0f77d18dee..37f740b747 100644 --- a/drivers/gles2/rasterizer_gles2.h +++ b/drivers/gles2/rasterizer_gles2.h @@ -1218,7 +1218,7 @@ class RasterizerGLES2 : public Rasterizer { void _draw_primitive(int p_points, const Vector3 *p_vertices, const Vector3 *p_normals, const Color* p_colors, const Vector3 *p_uvs,const Plane *p_tangents=NULL,int p_instanced=1); _FORCE_INLINE_ void _draw_gui_primitive(int p_points, const Vector2 *p_vertices, const Color* p_colors, const Vector2 *p_uvs); _FORCE_INLINE_ void _draw_gui_primitive2(int p_points, const Vector2 *p_vertices, const Color* p_colors, const Vector2 *p_uvs, const Vector2 *p_uvs2); - void _draw_textured_quad(const Rect2& p_rect, const Rect2& p_src_region, const Size2& p_tex_size,bool p_h_flip=false, bool p_v_flip=false ); + void _draw_textured_quad(const Rect2& p_rect, const Rect2& p_src_region, const Size2& p_tex_size,bool p_h_flip=false, bool p_v_flip=false, bool p_transpose=false ); void _draw_quad(const Rect2& p_rect); void _copy_screen_quad(); void _copy_to_texscreen(); diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp index ae857bbce9..740d400aef 100644 --- a/scene/2d/canvas_item.cpp +++ b/scene/2d/canvas_item.cpp @@ -511,7 +511,7 @@ void CanvasItem::draw_texture(const Ref<Texture>& p_texture,const Point2& p_pos) p_texture->draw(canvas_item,p_pos); } -void CanvasItem::draw_texture_rect(const Ref<Texture>& p_texture,const Rect2& p_rect, bool p_tile,const Color& p_modulate) { +void CanvasItem::draw_texture_rect(const Ref<Texture>& p_texture,const Rect2& p_rect, bool p_tile,const Color& p_modulate, bool p_transpose) { if (!drawing) { ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); @@ -519,17 +519,17 @@ void CanvasItem::draw_texture_rect(const Ref<Texture>& p_texture,const Rect2& p_ } ERR_FAIL_COND(p_texture.is_null()); - p_texture->draw_rect(canvas_item,p_rect,p_tile,p_modulate); + p_texture->draw_rect(canvas_item,p_rect,p_tile,p_modulate,p_transpose); } -void CanvasItem::draw_texture_rect_region(const Ref<Texture>& p_texture,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate) { +void CanvasItem::draw_texture_rect_region(const Ref<Texture>& p_texture,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate, bool p_transpose) { if (!drawing) { ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); ERR_FAIL(); } ERR_FAIL_COND(p_texture.is_null()); - p_texture->draw_rect_region(canvas_item,p_rect,p_src_rect,p_modulate); + p_texture->draw_rect_region(canvas_item,p_rect,p_src_rect,p_modulate,p_transpose); } void CanvasItem::draw_style_box(const Ref<StyleBox>& p_style_box,const Rect2& p_rect) { diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h index ed3ade9df2..d1c7941fbf 100644 --- a/scene/2d/canvas_item.h +++ b/scene/2d/canvas_item.h @@ -170,8 +170,8 @@ public: void draw_rect(const Rect2& p_rect, const Color& p_color); void draw_circle(const Point2& p_pos, float p_radius, const Color& p_color); void draw_texture(const Ref<Texture>& p_texture,const Point2& p_pos); - void draw_texture_rect(const Ref<Texture>& p_texture, const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1)); - void draw_texture_rect_region(const Ref<Texture>& p_texture,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1)); + void draw_texture_rect(const Ref<Texture>& p_texture, const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1), bool p_transpose=false); + void draw_texture_rect_region(const Ref<Texture>& p_texture,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1), bool p_transpose=false); void draw_style_box(const Ref<StyleBox>& p_style_box,const Rect2& p_rect); void draw_primitive(const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, Ref<Texture> p_texture=Ref<Texture>(),float p_width=1); void draw_polygon(const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs=Vector<Point2>(), Ref<Texture> p_texture=Ref<Texture>()); diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 63a2867dac..0b123bfa1c 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -222,19 +222,13 @@ void TileMap::_update_dirty_quadrants() { rect.size.x=-rect.size.x; if (c.flip_v) rect.size.y=-rect.size.y; - if (c.transpose) { - //TODO - } - rect.pos+=tile_ofs; if (r==Rect2()) { - - tex->draw_rect(q.canvas_item,rect); + tex->draw_rect(q.canvas_item,rect,false,Color(1,1,1),c.transpose); } else { - - tex->draw_rect_region(q.canvas_item,rect,r); + tex->draw_rect_region(q.canvas_item,rect,r,Color(1,1,1),c.transpose); } Vector< Ref<Shape2D> > shapes = tile_set->tile_get_shapes(c.id); @@ -250,22 +244,19 @@ void TileMap::_update_dirty_quadrants() { xform.set_origin(offset.floor()); if (c.flip_h) { xform.elements[0]=-xform.elements[0]; - xform.elements[2].x+=s.x-shape_ofs.x; - } else { - - xform.elements[2].x+=shape_ofs.x; + shape_ofs.x=s.x-shape_ofs.x; } if (c.flip_v) { xform.elements[1]=-xform.elements[1]; - xform.elements[2].y+=s.y-shape_ofs.y; - } else { - - xform.elements[2].y+=shape_ofs.y; + shape_ofs.y=s.y-shape_ofs.y; } if (c.transpose) { - //TODO - } else { + SWAP(xform.elements[0].x, xform.elements[0].y); + SWAP(xform.elements[1].x, xform.elements[1].y); + SWAP(shape_ofs.x, shape_ofs.y); } + xform.elements[2].x+=shape_ofs.x; + xform.elements[2].y+=shape_ofs.y; diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index dae055890b..22f62c2f67 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -38,19 +38,19 @@ Size2 Texture::get_size() const { } -void Texture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate) const { +void Texture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate, bool p_transpose) const { - VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,Rect2( p_pos, get_size()),get_rid(),false,p_modulate); + VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,Rect2( p_pos, get_size()),get_rid(),false,p_modulate,p_transpose); } -void Texture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate) const { +void Texture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate, bool p_transpose) const { - VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,p_rect,get_rid(),p_tile,p_modulate); + VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,p_rect,get_rid(),p_tile,p_modulate,p_transpose); } -void Texture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate) const{ +void Texture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate, bool p_transpose) const{ - VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,p_rect,get_rid(),p_src_rect,p_modulate); + VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,p_rect,get_rid(),p_src_rect,p_modulate,p_transpose); } bool Texture::get_rect_region(const Rect2& p_rect, const Rect2& p_src_rect,Rect2& r_rect,Rect2& r_src_rect) const { @@ -70,9 +70,9 @@ void Texture::_bind_methods() { ObjectTypeDB::bind_method(_MD("has_alpha"),&Texture::has_alpha); ObjectTypeDB::bind_method(_MD("set_flags","flags"),&Texture::set_flags); ObjectTypeDB::bind_method(_MD("get_flags"),&Texture::get_flags); - ObjectTypeDB::bind_method(_MD("draw","canvas_item","pos","modulate"),&Texture::draw,DEFVAL(Color(1,1,1))); - ObjectTypeDB::bind_method(_MD("draw_rect","canvas_item","rect","tile","modulate"),&Texture::draw_rect,DEFVAL(Color(1,1,1))); - ObjectTypeDB::bind_method(_MD("draw_rect_region","canvas_item","rect","src_rect","modulate"),&Texture::draw_rect_region,DEFVAL(Color(1,1,1))); + ObjectTypeDB::bind_method(_MD("draw","canvas_item","pos","modulate"),&Texture::draw,DEFVAL(Color(1,1,1)),DEFVAL(false)); + ObjectTypeDB::bind_method(_MD("draw_rect","canvas_item","rect","tile","modulate"),&Texture::draw_rect,DEFVAL(Color(1,1,1)),DEFVAL(false)); + ObjectTypeDB::bind_method(_MD("draw_rect_region","canvas_item","rect","src_rect","modulate"),&Texture::draw_rect_region,DEFVAL(Color(1,1,1)),DEFVAL(false)); BIND_CONSTANT( FLAG_MIPMAPS ); BIND_CONSTANT( FLAG_REPEAT ); @@ -327,28 +327,27 @@ bool ImageTexture::has_alpha() const { } -void ImageTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate) const { +void ImageTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate, bool p_transpose) const { if ((w|h)==0) return; - VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,Rect2( p_pos, Size2(w,h)),texture,false,p_modulate); + VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,Rect2( p_pos, Size2(w,h)),texture,false,p_modulate,p_transpose); } -void ImageTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate) const { +void ImageTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate, bool p_transpose) const { if ((w|h)==0) return; - VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,p_rect,texture,p_tile,p_modulate); + VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,p_rect,texture,p_tile,p_modulate,p_transpose); } -void ImageTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate) const{ +void ImageTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate, bool p_transpose) const{ if ((w|h)==0) return; - VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,p_rect,texture,p_src_rect,p_modulate); + VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,p_rect,texture,p_src_rect,p_modulate,p_transpose); } - void ImageTexture::set_size_override(const Size2& p_size) { Size2 s=p_size; @@ -546,7 +545,7 @@ void AtlasTexture::_bind_methods() { -void AtlasTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate) const { +void AtlasTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate, bool p_transpose) const { Rect2 rc=region; @@ -561,10 +560,10 @@ void AtlasTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_m rc.size.height=atlas->get_height(); } - VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,Rect2(p_pos+margin.pos,rc.size),atlas->get_rid(),rc,p_modulate); + VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,Rect2(p_pos+margin.pos,rc.size),atlas->get_rid(),rc,p_modulate,p_transpose); } -void AtlasTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate) const { +void AtlasTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate, bool p_transpose) const { Rect2 rc=region; @@ -582,10 +581,10 @@ void AtlasTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile, Vector2 scale = p_rect.size / (region.size+margin.size); Rect2 dr( p_rect.pos+margin.pos*scale,rc.size*scale ); - VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,dr,atlas->get_rid(),rc,p_modulate); + VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,dr,atlas->get_rid(),rc,p_modulate,p_transpose); } -void AtlasTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate) const { +void AtlasTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate, bool p_transpose) const { //this might not necesarily work well if using a rect, needs to be fixed properly Rect2 rc=region; @@ -615,7 +614,7 @@ void AtlasTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const } Rect2 dr( p_rect.pos+ofs*scale,src_c.size*scale ); - VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,dr,atlas->get_rid(),src_c,p_modulate); + VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,dr,atlas->get_rid(),src_c,p_modulate,p_transpose); } bool AtlasTexture::get_rect_region(const Rect2& p_rect, const Rect2& p_src_rect,Rect2& r_rect,Rect2& r_src_rect) const { @@ -801,15 +800,16 @@ void LargeTexture::_bind_methods() { -void LargeTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate) const { +void LargeTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate, bool p_transpose) const { for(int i=0;i<pieces.size();i++) { - pieces[i].texture->draw(p_canvas_item,pieces[i].offset+p_pos,p_modulate); + // TODO + pieces[i].texture->draw(p_canvas_item,pieces[i].offset+p_pos,p_modulate,p_transpose); } } -void LargeTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate) const { +void LargeTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate, bool p_transpose) const { //tiling not supported for this if (size.x==0 || size.y==0) @@ -819,11 +819,11 @@ void LargeTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile, for(int i=0;i<pieces.size();i++) { - pieces[i].texture->draw_rect(p_canvas_item,Rect2(pieces[i].offset*scale+p_rect.pos,pieces[i].texture->get_size()*scale),false,p_modulate); + // TODO + pieces[i].texture->draw_rect(p_canvas_item,Rect2(pieces[i].offset*scale+p_rect.pos,pieces[i].texture->get_size()*scale),false,p_modulate,p_transpose); } - } -void LargeTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate) const { +void LargeTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate, bool p_transpose) const { //tiling not supported for this @@ -834,6 +834,7 @@ void LargeTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const for(int i=0;i<pieces.size();i++) { + // TODO Rect2 rect( pieces[i].offset, pieces[i].texture->get_size()); if (!p_src_rect.intersects(rect)) continue; @@ -842,7 +843,7 @@ void LargeTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const target.size*=scale; target.pos=p_rect.pos+(p_src_rect.pos+rect.pos)*scale; local.pos-=rect.pos; - pieces[i].texture->draw_rect_region(p_canvas_item,target,local,p_modulate); + pieces[i].texture->draw_rect_region(p_canvas_item,target,local,p_modulate,p_transpose); } } diff --git a/scene/resources/texture.h b/scene/resources/texture.h index 4bb2f6d979..c1122b005d 100644 --- a/scene/resources/texture.h +++ b/scene/resources/texture.h @@ -69,9 +69,9 @@ public: virtual void set_flags(uint32_t p_flags)=0; virtual uint32_t get_flags() const=0; - virtual void draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate=Color(1,1,1)) const; - virtual void draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1)) const; - virtual void draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1)) const; + virtual void draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const; + virtual void draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const; + virtual void draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const; virtual bool get_rect_region(const Rect2& p_rect, const Rect2& p_src_rect,Rect2& r_rect,Rect2& r_src_rect) const; @@ -135,10 +135,9 @@ public: virtual RID get_rid() const; bool has_alpha() const; - virtual void draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate=Color(1,1,1)) const; - virtual void draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1)) const; - virtual void draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1)) const; - + virtual void draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const; + virtual void draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const; + virtual void draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const; void set_storage(Storage p_storage); Storage get_storage() const; @@ -191,9 +190,9 @@ public: void set_margin(const Rect2& p_margin); Rect2 get_margin() const ; - virtual void draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate=Color(1,1,1)) const; - virtual void draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1)) const; - virtual void draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1)) const; + virtual void draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const; + virtual void draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const; + virtual void draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const; virtual bool get_rect_region(const Rect2& p_rect, const Rect2& p_src_rect,Rect2& r_rect,Rect2& r_src_rect) const; @@ -241,9 +240,9 @@ public: Vector2 get_piece_offset(int p_idx) const; Ref<Texture> get_piece_texture(int p_idx) const; - virtual void draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate=Color(1,1,1)) const; - virtual void draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1)) const; - virtual void draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1)) const; + virtual void draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const; + virtual void draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const; + virtual void draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const; LargeTexture(); diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h index 92c7b8ac14..40ce7984ec 100644 --- a/servers/visual/rasterizer.h +++ b/servers/visual/rasterizer.h @@ -564,7 +564,8 @@ public: CANVAS_RECT_REGION=1, CANVAS_RECT_TILE=2, CANVAS_RECT_FLIP_H=4, - CANVAS_RECT_FLIP_V=8 + CANVAS_RECT_FLIP_V=8, + CANVAS_RECT_TRANSPOSE=16 }; struct CanvasItem { diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp index a3aa573e35..118ea3b8e1 100644 --- a/servers/visual/visual_server_raster.cpp +++ b/servers/visual/visual_server_raster.cpp @@ -3470,7 +3470,7 @@ void VisualServerRaster::canvas_item_add_circle(RID p_item, const Point2& p_pos, } -void VisualServerRaster::canvas_item_add_texture_rect(RID p_item, const Rect2& p_rect, RID p_texture,bool p_tile,const Color& p_modulate) { +void VisualServerRaster::canvas_item_add_texture_rect(RID p_item, const Rect2& p_rect, RID p_texture,bool p_tile,const Color& p_modulate,bool p_transpose) { VS_CHANGED; CanvasItem *canvas_item = canvas_item_owner.get( p_item ); ERR_FAIL_COND(!canvas_item); @@ -3493,12 +3493,16 @@ void VisualServerRaster::canvas_item_add_texture_rect(RID p_item, const Rect2& p rect->flags|=Rasterizer::CANVAS_RECT_FLIP_V; rect->rect.size.y = -rect->rect.size.y; } + if (p_transpose) { + rect->flags|=Rasterizer::CANVAS_RECT_TRANSPOSE; + SWAP(rect->rect.size.x, rect->rect.size.y); + } rect->texture=p_texture; canvas_item->rect_dirty=true; canvas_item->commands.push_back(rect); } -void VisualServerRaster::canvas_item_add_texture_rect_region(RID p_item, const Rect2& p_rect, RID p_texture,const Rect2& p_src_rect,const Color& p_modulate) { +void VisualServerRaster::canvas_item_add_texture_rect_region(RID p_item, const Rect2& p_rect, RID p_texture,const Rect2& p_src_rect,const Color& p_modulate,bool p_transpose) { VS_CHANGED; CanvasItem *canvas_item = canvas_item_owner.get( p_item ); ERR_FAIL_COND(!canvas_item); @@ -3521,12 +3525,17 @@ void VisualServerRaster::canvas_item_add_texture_rect_region(RID p_item, const R rect->flags|=Rasterizer::CANVAS_RECT_FLIP_V; rect->rect.size.y = -rect->rect.size.y; } + if (p_transpose) { + rect->flags|=Rasterizer::CANVAS_RECT_TRANSPOSE; + SWAP(rect->rect.size.x, rect->rect.size.y); + } canvas_item->rect_dirty=true; canvas_item->commands.push_back(rect); } + void VisualServerRaster::canvas_item_add_style_box(RID p_item, const Rect2& p_rect, RID p_texture,const Vector2& p_topleft, const Vector2& p_bottomright, bool p_draw_center,const Color& p_modulate) { VS_CHANGED; diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index 6c4e15827a..e270ec1a4a 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -1102,8 +1102,8 @@ public: virtual void canvas_item_add_line(RID p_item, const Point2& p_from, const Point2& p_to,const Color& p_color,float p_width=1.0); virtual void canvas_item_add_rect(RID p_item, const Rect2& p_rect, const Color& p_color); virtual void canvas_item_add_circle(RID p_item, const Point2& p_pos, float p_radius,const Color& p_color); - virtual void canvas_item_add_texture_rect(RID p_item, const Rect2& p_rect, RID p_texture,bool p_tile=false,const Color& p_modulate=Color(1,1,1)); - virtual void canvas_item_add_texture_rect_region(RID p_item, const Rect2& p_rect, RID p_texture,const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1)); + virtual void canvas_item_add_texture_rect(RID p_item, const Rect2& p_rect, RID p_texture,bool p_tile=false,const Color& p_modulate=Color(1,1,1),bool p_transpose=false); + virtual void canvas_item_add_texture_rect_region(RID p_item, const Rect2& p_rect, RID p_texture,const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1),bool p_transpose=false); virtual void canvas_item_add_style_box(RID p_item, const Rect2& p_rect, RID p_texture,const Vector2& p_topleft, const Vector2& p_bottomright, bool p_draw_center=true,const Color& p_modulate=Color(1,1,1)); virtual void canvas_item_add_primitive(RID p_item, const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, RID p_texture,float p_width=1.0); virtual void canvas_item_add_polygon(RID p_item, const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs=Vector<Point2>(), RID p_texture=RID()); diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h index b59fdbc66a..4ba7b7143c 100644 --- a/servers/visual/visual_server_wrap_mt.h +++ b/servers/visual/visual_server_wrap_mt.h @@ -1116,9 +1116,8 @@ public: FUNC5(canvas_item_add_line,RID, const Point2& , const Point2& ,const Color& ,float ); FUNC3(canvas_item_add_rect,RID, const Rect2& , const Color& ); FUNC4(canvas_item_add_circle,RID, const Point2& , float ,const Color& ); - FUNC5(canvas_item_add_texture_rect,RID, const Rect2& , RID ,bool ,const Color& ); - FUNC5(canvas_item_add_texture_rect_region,RID, const Rect2& , RID ,const Rect2& ,const Color& ); - + FUNC6(canvas_item_add_texture_rect,RID, const Rect2& , RID ,bool ,const Color&,bool ); + FUNC6(canvas_item_add_texture_rect_region,RID, const Rect2& , RID ,const Rect2& ,const Color&,bool ); FUNC7(canvas_item_add_style_box,RID, const Rect2& , RID ,const Vector2& ,const Vector2&, bool ,const Color& ); FUNC6(canvas_item_add_primitive,RID, const Vector<Point2>& , const Vector<Color>& ,const Vector<Point2>& , RID ,float ); FUNC5(canvas_item_add_polygon,RID, const Vector<Point2>& , const Vector<Color>& ,const Vector<Point2>& , RID ); diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp index e0238c8042..5ddfaf7967 100644 --- a/servers/visual_server.cpp +++ b/servers/visual_server.cpp @@ -28,6 +28,7 @@ /*************************************************************************/ #include "visual_server.h" #include "globals.h" +#include "method_bind_ext.inc" VisualServer *VisualServer::singleton=NULL; VisualServer* (*VisualServer::create_func)()=NULL; @@ -510,8 +511,9 @@ void VisualServer::_bind_methods() { ObjectTypeDB::bind_method(_MD("canvas_item_add_line"),&VisualServer::canvas_item_add_line, DEFVAL(1.0)); ObjectTypeDB::bind_method(_MD("canvas_item_add_rect"),&VisualServer::canvas_item_add_rect); - ObjectTypeDB::bind_method(_MD("canvas_item_add_texture_rect"),&VisualServer::canvas_item_add_texture_rect, DEFVAL(Color(1,1,1))); - ObjectTypeDB::bind_method(_MD("canvas_item_add_texture_rect_region"),&VisualServer::canvas_item_add_texture_rect_region, DEFVAL(Color(1,1,1))); + ObjectTypeDB::bind_method(_MD("canvas_item_add_texture_rect"),&VisualServer::canvas_item_add_texture_rect, DEFVAL(Color(1,1,1)), DEFVAL(false)); + ObjectTypeDB::bind_method(_MD("canvas_item_add_texture_rect_region"),&VisualServer::canvas_item_add_texture_rect_region, DEFVAL(Color(1,1,1)), DEFVAL(false)); + ObjectTypeDB::bind_method(_MD("canvas_item_add_style_box"),&VisualServer::_canvas_item_add_style_box, DEFVAL(Color(1,1,1))); // ObjectTypeDB::bind_method(_MD("canvas_item_add_primitive"),&VisualServer::canvas_item_add_primitive,DEFVAL(Vector<Vector2>()),DEFVAL(RID())); ObjectTypeDB::bind_method(_MD("canvas_item_add_circle"),&VisualServer::canvas_item_add_circle); diff --git a/servers/visual_server.h b/servers/visual_server.h index 5721e7acf0..979355d339 100644 --- a/servers/visual_server.h +++ b/servers/visual_server.h @@ -974,8 +974,8 @@ public: virtual void canvas_item_add_line(RID p_item, const Point2& p_from, const Point2& p_to,const Color& p_color,float p_width=1.0)=0; virtual void canvas_item_add_rect(RID p_item, const Rect2& p_rect, const Color& p_color)=0; virtual void canvas_item_add_circle(RID p_item, const Point2& p_pos, float p_radius,const Color& p_color)=0; - virtual void canvas_item_add_texture_rect(RID p_item, const Rect2& p_rect, RID p_texture,bool p_tile=false,const Color& p_modulate=Color(1,1,1))=0; - virtual void canvas_item_add_texture_rect_region(RID p_item, const Rect2& p_rect, RID p_texture,const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1))=0; + virtual void canvas_item_add_texture_rect(RID p_item, const Rect2& p_rect, RID p_texture,bool p_tile=false,const Color& p_modulate=Color(1,1,1),bool p_transpose=false)=0; + virtual void canvas_item_add_texture_rect_region(RID p_item, const Rect2& p_rect, RID p_texture,const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1),bool p_transpose=false)=0; virtual void canvas_item_add_style_box(RID p_item, const Rect2& p_rect, RID p_texture,const Vector2& p_topleft, const Vector2& p_bottomright, bool p_draw_center=true,const Color& p_modulate=Color(1,1,1))=0; virtual void canvas_item_add_primitive(RID p_item, const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, RID p_texture,float p_width=1.0)=0; virtual void canvas_item_add_polygon(RID p_item, const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs=Vector<Point2>(), RID p_texture=RID())=0; diff --git a/tools/editor/icons/icon_transpose.png b/tools/editor/icons/icon_transpose.png Binary files differindex fab253c504..f9b78bc0fd 100644 --- a/tools/editor/icons/icon_transpose.png +++ b/tools/editor/icons/icon_transpose.png diff --git a/tools/editor/plugins/tile_map_editor_plugin.cpp b/tools/editor/plugins/tile_map_editor_plugin.cpp index e387125b56..34270d5076 100644 --- a/tools/editor/plugins/tile_map_editor_plugin.cpp +++ b/tools/editor/plugins/tile_map_editor_plugin.cpp @@ -99,7 +99,7 @@ void TileMapEditor::_set_cell(const Point2i& p_pos,int p_value,bool p_flip_h, bo bool prev_transpose=node->is_cell_transposed(p_pos.x,p_pos.y); int prev_val=node->get_cell(p_pos.x,p_pos.y); - if (p_value==prev_val && p_flip_h==prev_flip_h && p_flip_v==prev_transpose && p_flip_v==prev_transpose) + if (p_value==prev_val && p_flip_h==prev_flip_h && p_flip_v==prev_flip_v && p_transpose==prev_transpose) return; //check that it's actually different @@ -127,7 +127,7 @@ void TileMapEditor::_update_palette() { TreeItem *root = palette->create_item(); - palette->set_hide_root(true); + //palette->set_hide_root(true); List<int> tiles; tileset->get_tile_list(&tiles); @@ -211,6 +211,7 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) { tcd.cell=node->get_cell(j,i); tcd.flip_h=node->is_cell_x_flipped(j,i); tcd.flip_v=node->is_cell_y_flipped(j,i); + tcd.transpose=node->is_cell_transposed(j,i); dupdata.push_back(tcd); @@ -638,15 +639,12 @@ void TileMapEditor::_canvas_draw() { sc.x*=-1.0; if (mirror_y->is_pressed()) sc.y*=-1.0; - if (transpose->is_pressed()) { - //TODO - } if (r==Rect2()) { - canvas_item_editor->draw_texture_rect(t,Rect2(from,t->get_size()*sc),false,Color(1,1,1,0.5)); + canvas_item_editor->draw_texture_rect(t,Rect2(from,t->get_size()*sc),false,Color(1,1,1,0.5),transpose->is_pressed()); } else { - canvas_item_editor->draw_texture_rect_region(t,Rect2(from,r.get_size()*sc),r,Color(1,1,1,0.5)); + canvas_item_editor->draw_texture_rect_region(t,Rect2(from,r.get_size()*sc),r,Color(1,1,1,0.5),transpose->is_pressed()); } } } @@ -713,6 +711,7 @@ void TileMapEditor::_bind_methods() { ObjectTypeDB::bind_method(_MD("_canvas_mouse_enter"),&TileMapEditor::_canvas_mouse_enter); ObjectTypeDB::bind_method(_MD("_canvas_mouse_exit"),&TileMapEditor::_canvas_mouse_exit); ObjectTypeDB::bind_method(_MD("_tileset_settings_changed"),&TileMapEditor::_tileset_settings_changed); + ObjectTypeDB::bind_method(_MD("_update_transform_buttons"),&TileMapEditor::_update_transform_buttons); } @@ -725,10 +724,19 @@ TileMapEditor::CellOp TileMapEditor::_get_op_from_cell(const Point2i& p_pos) op.xf=true; if (node->is_cell_y_flipped(p_pos.x,p_pos.y)) op.yf=true; + if (node->is_cell_transposed(p_pos.x,p_pos.y)) + op.tr=true; } return op; } +void TileMapEditor::_update_transform_buttons(Object *p_button) { + ERR_FAIL_NULL(p_button); + ToolButton *b=p_button->cast_to<ToolButton>(); + ERR_FAIL_COND(!b); + +} + TileMapEditor::TileMapEditor(EditorNode *p_editor) { node=NULL; @@ -754,37 +762,44 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) { mirror_x->set_toggle_mode(true); mirror_x->set_tooltip("Mirror X (A)"); mirror_x->set_focus_mode(FOCUS_NONE); + mirror_x->connect("pressed", this, "_update_transform_buttons", make_binds(mirror_x)); canvas_item_editor_hb->add_child(mirror_x); mirror_y = memnew( ToolButton ); mirror_y->set_toggle_mode(true); mirror_y->set_tooltip("Mirror Y (S)"); mirror_y->set_focus_mode(FOCUS_NONE); + mirror_y->connect("pressed", this, "_update_transform_buttons", make_binds(mirror_y)); canvas_item_editor_hb->add_child(mirror_y); transpose = memnew( ToolButton ); transpose->set_toggle_mode(true); transpose->set_tooltip("Transpose"); transpose->set_focus_mode(FOCUS_NONE); + transpose->connect("pressed", this, "_update_transform_buttons", make_binds(transpose)); canvas_item_editor_hb->add_child(transpose); canvas_item_editor_hb->add_child(memnew(VSeparator)); rotate_0 = memnew( ToolButton ); rotate_0->set_toggle_mode(true); rotate_0->set_tooltip("Rotate 0 degrees"); rotate_0->set_focus_mode(FOCUS_NONE); + rotate_0->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_0)); canvas_item_editor_hb->add_child(rotate_0); rotate_90 = memnew( ToolButton ); rotate_90->set_toggle_mode(true); rotate_90->set_tooltip("Rotate 90 degrees"); rotate_90->set_focus_mode(FOCUS_NONE); + rotate_90->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_90)); canvas_item_editor_hb->add_child(rotate_90); rotate_180 = memnew( ToolButton ); rotate_180->set_toggle_mode(true); rotate_180->set_tooltip("Rotate 180 degrees"); rotate_180->set_focus_mode(FOCUS_NONE); + rotate_180->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_180)); canvas_item_editor_hb->add_child(rotate_180); rotate_270 = memnew( ToolButton ); rotate_270->set_toggle_mode(true); rotate_270->set_tooltip("Rotate 270 degrees"); rotate_270->set_focus_mode(FOCUS_NONE); + rotate_270->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_270)); canvas_item_editor_hb->add_child(rotate_270); canvas_item_editor_hb->hide(); diff --git a/tools/editor/plugins/tile_map_editor_plugin.h b/tools/editor/plugins/tile_map_editor_plugin.h index dd278be2c8..caa9b57c84 100644 --- a/tools/editor/plugins/tile_map_editor_plugin.h +++ b/tools/editor/plugins/tile_map_editor_plugin.h @@ -111,6 +111,7 @@ protected: void _node_removed(Node *p_node); static void _bind_methods(); CellOp _get_op_from_cell(const Point2i& p_pos); + void _update_transform_buttons(Object *p_button); public: HBoxContainer *get_canvas_item_editor_hb() const { return canvas_item_editor_hb; } |