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author | Rémi Verschelde <rverschelde@gmail.com> | 2024-07-17 11:44:09 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-07-17 11:44:09 +0200 |
commit | c77c41df88a1076e85ae0b92baf6aa25c5002cb5 (patch) | |
tree | d8a69a5ea813d4a0ee37d092be241464453a6b40 | |
parent | 44cb48eaae60f0ff75add735c06237a3534d6e30 (diff) | |
parent | 9dd05964d587b35db84497ed9cfda0dd1d012fe4 (diff) | |
download | redot-engine-c77c41df88a1076e85ae0b92baf6aa25c5002cb5.tar.gz |
Merge pull request #94362 from smix8/navpoly_unref_fix
Fix NavigationPolygon not updating consistently on rebakes
-rw-r--r-- | scene/resources/2d/navigation_polygon.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/scene/resources/2d/navigation_polygon.cpp b/scene/resources/2d/navigation_polygon.cpp index a845809bf2..4a290db86b 100644 --- a/scene/resources/2d/navigation_polygon.cpp +++ b/scene/resources/2d/navigation_polygon.cpp @@ -193,6 +193,10 @@ void NavigationPolygon::set_data(const Vector<Vector2> &p_vertices, const Vector for (int i = 0; i < p_polygons.size(); i++) { polygons.write[i].indices = p_polygons[i]; } + { + MutexLock lock(navigation_mesh_generation); + navigation_mesh.unref(); + } } void NavigationPolygon::get_data(Vector<Vector2> &r_vertices, Vector<Vector<int>> &r_polygons) { |