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author | Rémi Verschelde <rverschelde@gmail.com> | 2017-11-21 08:46:39 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-11-21 08:46:39 +0100 |
commit | c846e49a7d3439d9aef5d499ad403304d89a3b3c (patch) | |
tree | 8bd98c64f0e98d8429e53649be48d02b9e70fa39 | |
parent | 0d6c6232b2c4cb95679f675345a845fc0ccbf99b (diff) | |
download | redot-engine-c846e49a7d3439d9aef5d499ad403304d89a3b3c.tar.gz |
Fix loop of scene tabs updates
It was a regression of f8e8b7d1a231bb5e54abd3c7ed26a76fcb8a89cd,
thanks to @dragmz for finding it.
-rw-r--r-- | editor/editor_node.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 109f132d76..a32ade3b71 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -364,7 +364,8 @@ void EditorNode::_notification(int p_what) { dock_tab_move_right->set_icon(theme->get_icon("Forward", "EditorIcons")); update_menu->set_icon(gui_base->get_icon("Progress1", "EditorIcons")); } - if (p_what = Control::NOTIFICATION_RESIZED) { + + if (p_what == Control::NOTIFICATION_RESIZED) { _update_scene_tabs(); } } |