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authorRémi Verschelde <rverschelde@gmail.com>2024-10-03 15:27:20 +0200
committerRémi Verschelde <rverschelde@gmail.com>2024-10-03 15:27:20 +0200
commitc8accdb276edf235828b3562f5aa7ea3b124f3e9 (patch)
treefa00d61fe79fa7990ce5a122f9b0b6a53c6d0519
parentf3694a6933ec729f0b433f5f73e89c3ae6cd6878 (diff)
parent8a8d40ccc07f3cfa2c7c713414855830adb469de (diff)
downloadredot-engine-c8accdb276edf235828b3562f5aa7ea3b124f3e9.tar.gz
Merge pull request #97569 from AtlaStar/fix-issue-97548
Allow fractional FPS values in Animation Editor
-rw-r--r--editor/animation_track_editor.cpp30
1 files changed, 15 insertions, 15 deletions
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index 63f86607e5..c02efc445f 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -61,8 +61,9 @@
#include "scene/main/window.h"
#include "servers/audio/audio_stream.h"
-constexpr double FPS_DECIMAL = 1;
+constexpr double FPS_DECIMAL = 1.0;
constexpr double SECOND_DECIMAL = 0.0001;
+constexpr double FACTOR = 0.0625;
void AnimationTrackKeyEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update_obj"), &AnimationTrackKeyEdit::_update_obj);
@@ -1799,7 +1800,7 @@ void AnimationTimelineEdit::update_values() {
}
editing = true;
- if (use_fps && animation->get_step() > 0) {
+ if (use_fps && animation->get_step() > 0.0) {
length->set_value(animation->get_length() / animation->get_step());
length->set_step(FPS_DECIMAL);
length->set_tooltip_text(TTR("Animation length (frames)"));
@@ -5016,7 +5017,6 @@ void AnimationTrackEditor::_snap_mode_changed(int p_mode) {
key_edit->set_use_fps(use_fps);
}
marker_edit->set_use_fps(use_fps);
- step->set_step(use_fps ? FPS_DECIMAL : SECOND_DECIMAL);
_update_step_spinbox();
}
@@ -5027,12 +5027,10 @@ void AnimationTrackEditor::_update_step_spinbox() {
step->set_block_signals(true);
if (timeline->is_using_fps()) {
- if (animation->get_step() == 0) {
- step->set_value(0);
+ if (animation->get_step() == 0.0) {
+ step->set_value(0.0);
} else {
- // The value stored within tscn cannot restored the original FPS due to lack of precision,
- // so the value should be limited to integer.
- step->set_value(Math::round(1.0 / animation->get_step()));
+ step->set_value(1.0 / animation->get_step());
}
} else {
@@ -5146,7 +5144,9 @@ void AnimationTrackEditor::_update_step(double p_new_step) {
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
undo_redo->create_action(TTR("Change Animation Step"));
- float step_value = p_new_step;
+ // To ensure that the conversion results are consistent between serialization and load, the value is snapped with 0.0625 to be a rational number.
+ // step_value must also be less than or equal to 1000 to ensure that no error accumulates due to interactions with retrieving values from inner range.
+ double step_value = MIN(1000.0, Math::snapped(p_new_step, FACTOR));
if (timeline->is_using_fps()) {
if (step_value != 0.0) {
step_value = 1.0 / step_value;
@@ -6363,8 +6363,8 @@ void AnimationTrackEditor::goto_prev_step(bool p_from_mouse_event) {
return;
}
float anim_step = animation->get_step();
- if (anim_step == 0) {
- anim_step = 1;
+ if (anim_step == 0.0) {
+ anim_step = 1.0;
}
if (p_from_mouse_event && Input::get_singleton()->is_key_pressed(Key::SHIFT)) {
// Use more precise snapping when holding Shift.
@@ -6374,8 +6374,8 @@ void AnimationTrackEditor::goto_prev_step(bool p_from_mouse_event) {
float pos = timeline->get_play_position();
pos = Math::snapped(pos - anim_step, anim_step);
- if (pos < 0) {
- pos = 0;
+ if (pos < 0.0) {
+ pos = 0.0;
}
set_anim_pos(pos);
_timeline_changed(pos, false);
@@ -6386,8 +6386,8 @@ void AnimationTrackEditor::goto_next_step(bool p_from_mouse_event, bool p_timeli
return;
}
float anim_step = animation->get_step();
- if (anim_step == 0) {
- anim_step = 1;
+ if (anim_step == 0.0) {
+ anim_step = 1.0;
}
if (p_from_mouse_event && Input::get_singleton()->is_key_pressed(Key::SHIFT)) {
// Use more precise snapping when holding Shift.