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author | Rémi Verschelde <rverschelde@gmail.com> | 2024-06-26 14:51:22 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-06-26 14:51:22 +0200 |
commit | cafe7042b1fa4dc4caab77a99165adf07f88c0f5 (patch) | |
tree | 909bfcdd1ff7dab71b74c20e954898fb97c34abf | |
parent | 36a5960ab2854f5923a6c36fc66cb9e726ee3f34 (diff) | |
parent | dc6e664fda18ccc7a4a54f16ca64ef4049c9e47e (diff) | |
download | redot-engine-cafe7042b1fa4dc4caab77a99165adf07f88c0f5.tar.gz |
Merge pull request #93548 from Robocraft999/patch-1
Fix `AnimatedSprite2D/3D::play` using wrong end_frame
-rw-r--r-- | scene/2d/animated_sprite_2d.cpp | 5 | ||||
-rw-r--r-- | scene/3d/sprite_3d.cpp | 5 |
2 files changed, 8 insertions, 2 deletions
diff --git a/scene/2d/animated_sprite_2d.cpp b/scene/2d/animated_sprite_2d.cpp index 6d380aed3c..3506a0df2b 100644 --- a/scene/2d/animated_sprite_2d.cpp +++ b/scene/2d/animated_sprite_2d.cpp @@ -473,9 +473,10 @@ void AnimatedSprite2D::play(const StringName &p_name, float p_custom_scale, bool playing = true; custom_speed_scale = p_custom_scale; - int end_frame = MAX(0, frames->get_frame_count(animation) - 1); if (name != animation) { animation = name; + int end_frame = MAX(0, frames->get_frame_count(animation) - 1); + if (p_from_end) { set_frame_and_progress(end_frame, 1.0); } else { @@ -483,7 +484,9 @@ void AnimatedSprite2D::play(const StringName &p_name, float p_custom_scale, bool } emit_signal(SceneStringName(animation_changed)); } else { + int end_frame = MAX(0, frames->get_frame_count(animation) - 1); bool is_backward = signbit(speed_scale * custom_speed_scale); + if (p_from_end && is_backward && frame == 0 && frame_progress <= 0.0) { set_frame_and_progress(end_frame, 1.0); } else if (!p_from_end && !is_backward && frame == end_frame && frame_progress >= 1.0) { diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp index ba3b32a031..d08aeb1de2 100644 --- a/scene/3d/sprite_3d.cpp +++ b/scene/3d/sprite_3d.cpp @@ -1334,9 +1334,10 @@ void AnimatedSprite3D::play(const StringName &p_name, float p_custom_scale, bool playing = true; custom_speed_scale = p_custom_scale; - int end_frame = MAX(0, frames->get_frame_count(animation) - 1); if (name != animation) { animation = name; + int end_frame = MAX(0, frames->get_frame_count(animation) - 1); + if (p_from_end) { set_frame_and_progress(end_frame, 1.0); } else { @@ -1344,7 +1345,9 @@ void AnimatedSprite3D::play(const StringName &p_name, float p_custom_scale, bool } emit_signal(SceneStringName(animation_changed)); } else { + int end_frame = MAX(0, frames->get_frame_count(animation) - 1); bool is_backward = signbit(speed_scale * custom_speed_scale); + if (p_from_end && is_backward && frame == 0 && frame_progress <= 0.0) { set_frame_and_progress(end_frame, 1.0); } else if (!p_from_end && !is_backward && frame == end_frame && frame_progress >= 1.0) { |