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author | Micky <micheledevita2@gmail.com> | 2024-01-19 14:02:40 +0100 |
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committer | Micky <micheledevita2@gmail.com> | 2024-01-20 16:34:15 +0100 |
commit | d2ab1b60c48647523e968a13312ed112f7ac09c3 (patch) | |
tree | 40265ba0a3d480173f8f6bb7fe83405907f1909e | |
parent | 7827c8e37010241b376748b22db85847c8614dbd (diff) | |
download | redot-engine-d2ab1b60c48647523e968a13312ed112f7ac09c3.tar.gz |
Document bone list for SkeletonProfileHumanoid
Co-Authored-By: K. S. Ernest (iFire) Lee <fire@users.noreply.github.com>
-rw-r--r-- | doc/classes/SkeletonProfileHumanoid.xml | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/doc/classes/SkeletonProfileHumanoid.xml b/doc/classes/SkeletonProfileHumanoid.xml index fe9eded7a9..5539d1d980 100644 --- a/doc/classes/SkeletonProfileHumanoid.xml +++ b/doc/classes/SkeletonProfileHumanoid.xml @@ -5,6 +5,63 @@ </brief_description> <description> A [SkeletonProfile] as a preset that is optimized for the human form. This exists for standardization, so all parameters are read-only. + A humanoid skeleton profile contains 54 bones divided in 4 groups: [code]"Body"[/code], [code]"Face"[/code], [code]"LeftHand"[/code], and [code]"RightHand"[/code]. It is structured as follows: + [codeblock] + Root + └─ Hips + ├─ LeftUpperLeg + │ └─ LeftLowerLeg + │ └─ LeftFoot + │ └─ LeftToes + ├─ RightUpperLeg + │ └─ RightLowerLeg + │ └─ RightFoot + │ └─ RightToes + └─ Spine + └─ Chest + └─ UpperChest + ├─ Neck + │ └─ Head + │ ├─ Jaw + │ ├─ LeftEye + │ └─ RightEye + ├─ LeftShoulder + │ └─ LeftUpperArm + │ └─ LeftLowerArm + │ └─ LeftHand + │ ├─ LeftThumbMetacarpal + │ │ └─ LeftThumbProximal + │ ├─ LeftIndexProximal + │ │ └─ LeftIndexIntermediate + │ │ └─ LeftIndexDistal + │ ├─ LeftMiddleProximal + │ │ └─ LeftMiddleIntermediate + │ │ └─ LeftMiddleDistal + │ ├─ LeftRingProximal + │ │ └─ LeftRingIntermediate + │ │ └─ LeftRingDistal + │ └─ LeftLittleProximal + │ └─ LeftLittleIntermediate + │ └─ LeftLittleDistal + └─ RightShoulder + └─ RightUpperArm + └─ RightLowerArm + └─ RightHand + ├─ RightThumbMetacarpal + │ └─ RightThumbProximal + ├─ RightIndexProximal + │ └─ RightIndexIntermediate + │ └─ RightIndexDistal + ├─ RightMiddleProximal + │ └─ RightMiddleIntermediate + │ └─ RightMiddleDistal + ├─ RightRingProximal + │ └─ RightRingIntermediate + │ └─ RightRingDistal + └─ RightLittleProximal + └─ RightLittleIntermediate + └─ RightLittleDistal + [/codeblock] </description> <tutorials> <link title="Retargeting 3D Skeletons">$DOCS_URL/tutorials/assets_pipeline/retargeting_3d_skeletons.html</link> |