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authorMicky <micheledevita2@gmail.com>2024-01-19 14:02:40 +0100
committerMicky <micheledevita2@gmail.com>2024-01-20 16:34:15 +0100
commitd2ab1b60c48647523e968a13312ed112f7ac09c3 (patch)
tree40265ba0a3d480173f8f6bb7fe83405907f1909e
parent7827c8e37010241b376748b22db85847c8614dbd (diff)
downloadredot-engine-d2ab1b60c48647523e968a13312ed112f7ac09c3.tar.gz
Document bone list for SkeletonProfileHumanoid
Co-Authored-By: K. S. Ernest (iFire) Lee <fire@users.noreply.github.com>
-rw-r--r--doc/classes/SkeletonProfileHumanoid.xml57
1 files changed, 57 insertions, 0 deletions
diff --git a/doc/classes/SkeletonProfileHumanoid.xml b/doc/classes/SkeletonProfileHumanoid.xml
index fe9eded7a9..5539d1d980 100644
--- a/doc/classes/SkeletonProfileHumanoid.xml
+++ b/doc/classes/SkeletonProfileHumanoid.xml
@@ -5,6 +5,63 @@
</brief_description>
<description>
A [SkeletonProfile] as a preset that is optimized for the human form. This exists for standardization, so all parameters are read-only.
+ A humanoid skeleton profile contains 54 bones divided in 4 groups: [code]"Body"[/code], [code]"Face"[/code], [code]"LeftHand"[/code], and [code]"RightHand"[/code]. It is structured as follows:
+ [codeblock]
+ Root
+ └─ Hips
+ ├─ LeftUpperLeg
+ │ └─ LeftLowerLeg
+ │ └─ LeftFoot
+ │ └─ LeftToes
+ ├─ RightUpperLeg
+ │ └─ RightLowerLeg
+ │ └─ RightFoot
+ │ └─ RightToes
+ └─ Spine
+ └─ Chest
+ └─ UpperChest
+ ├─ Neck
+ │ └─ Head
+ │ ├─ Jaw
+ │ ├─ LeftEye
+ │ └─ RightEye
+ ├─ LeftShoulder
+ │ └─ LeftUpperArm
+ │ └─ LeftLowerArm
+ │ └─ LeftHand
+ │ ├─ LeftThumbMetacarpal
+ │ │ └─ LeftThumbProximal
+ │ ├─ LeftIndexProximal
+ │ │ └─ LeftIndexIntermediate
+ │ │ └─ LeftIndexDistal
+ │ ├─ LeftMiddleProximal
+ │ │ └─ LeftMiddleIntermediate
+ │ │ └─ LeftMiddleDistal
+ │ ├─ LeftRingProximal
+ │ │ └─ LeftRingIntermediate
+ │ │ └─ LeftRingDistal
+ │ └─ LeftLittleProximal
+ │ └─ LeftLittleIntermediate
+ │ └─ LeftLittleDistal
+ └─ RightShoulder
+ └─ RightUpperArm
+ └─ RightLowerArm
+ └─ RightHand
+ ├─ RightThumbMetacarpal
+ │ └─ RightThumbProximal
+ ├─ RightIndexProximal
+ │ └─ RightIndexIntermediate
+ │ └─ RightIndexDistal
+ ├─ RightMiddleProximal
+ │ └─ RightMiddleIntermediate
+ │ └─ RightMiddleDistal
+ ├─ RightRingProximal
+ │ └─ RightRingIntermediate
+ │ └─ RightRingDistal
+ └─ RightLittleProximal
+ └─ RightLittleIntermediate
+ └─ RightLittleDistal
+ [/codeblock]
</description>
<tutorials>
<link title="Retargeting 3D Skeletons">$DOCS_URL/tutorials/assets_pipeline/retargeting_3d_skeletons.html</link>