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author | kleonc <9283098+kleonc@users.noreply.github.com> | 2023-05-13 13:10:38 +0200 |
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committer | kleonc <9283098+kleonc@users.noreply.github.com> | 2023-05-13 13:10:38 +0200 |
commit | d3d84d90de79e086a78b80659c987f71283e3cd1 (patch) | |
tree | 2527116f400d2f0218a94a3e972ec98207da7463 | |
parent | c64afeb01731c477813d959daee99a99612d8077 (diff) | |
download | redot-engine-d3d84d90de79e086a78b80659c987f71283e3cd1.tar.gz |
Fix AnimatedSprite3D autoplay warning
-rw-r--r-- | scene/3d/sprite_3d.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp index 59e4a0b718..9f7ff05924 100644 --- a/scene/3d/sprite_3d.cpp +++ b/scene/3d/sprite_3d.cpp @@ -1095,13 +1095,13 @@ void AnimatedSprite3D::set_sprite_frames(const Ref<SpriteFrames> &p_frames) { frames->get_animation_list(&al); if (al.size() == 0) { set_animation(StringName()); - set_autoplay(String()); + autoplay = String(); } else { if (!frames->has_animation(animation)) { set_animation(al[0]); } if (!frames->has_animation(autoplay)) { - set_autoplay(String()); + autoplay = String(); } } } |