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authorHaoyu Qiu <timothyqiu32@gmail.com>2023-11-09 22:18:01 +0800
committerHaoyu Qiu <timothyqiu32@gmail.com>2023-11-09 22:18:01 +0800
commitd6bd0e1289f254307f2268d0281f2446cc976d93 (patch)
tree5e73494b4ed754666f1c8ebded72dececa667f39
parentd1381bbca264794eb3ba470789217ab6f5c91d3f (diff)
downloadredot-engine-d6bd0e1289f254307f2268d0281f2446cc976d93.tar.gz
Remove a redundant semicolon from max_fps documentation
-rw-r--r--doc/classes/ProjectSettings.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index f63eca94e2..2517b6a47f 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -349,7 +349,7 @@
If [member display/window/vsync/vsync_mode] is [code]Enabled[/code], on monitors with variable refresh rate enabled (G-Sync/FreeSync), using a FPS limit a few frames lower than the monitor's refresh rate will [url=https://blurbusters.com/howto-low-lag-vsync-on/]reduce input lag while avoiding tearing[/url].
If [member display/window/vsync/vsync_mode] is [code]Disabled[/code], limiting the FPS to a high value that can be consistently reached on the system can reduce input lag compared to an uncapped framerate. Since this works by ensuring the GPU load is lower than 100%, this latency reduction is only effective in GPU-bottlenecked scenarios, not CPU-bottlenecked scenarios.
See also [member physics/common/physics_ticks_per_second].
- This setting can be overridden using the [code]--max-fps &lt;fps;&gt;[/code] command line argument (including with a value of [code]0[/code] for unlimited framerate).
+ This setting can be overridden using the [code]--max-fps &lt;fps&gt;[/code] command line argument (including with a value of [code]0[/code] for unlimited framerate).
[b]Note:[/b] This property is only read when the project starts. To change the rendering FPS cap at runtime, set [member Engine.max_fps] instead.
</member>
<member name="audio/buses/channel_disable_threshold_db" type="float" setter="" getter="" default="-60.0">