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authorRémi Verschelde <rverschelde@gmail.com>2023-08-10 00:43:50 +0200
committerRémi Verschelde <rverschelde@gmail.com>2023-08-10 00:43:50 +0200
commitd76b97e9040fb620ef71160a7ddd118199485461 (patch)
tree738db9294f807f2789ffadb65bfee098b5fdc239
parent7257d1667eacfe9c45d23e087520cec2e6528528 (diff)
parent15aa04314d1e697992743c3e43d2cce1f9f3355e (diff)
downloadredot-engine-d76b97e9040fb620ef71160a7ddd118199485461.tar.gz
Merge pull request #80443 from lotuspar/lotuspar-patch-1
Consistency for NodePath doc code examples
-rw-r--r--doc/classes/NodePath.xml8
1 files changed, 4 insertions, 4 deletions
diff --git a/doc/classes/NodePath.xml b/doc/classes/NodePath.xml
index 77a5cfa6c6..a56e80ec1f 100644
--- a/doc/classes/NodePath.xml
+++ b/doc/classes/NodePath.xml
@@ -101,12 +101,12 @@
Returns all subnames concatenated with a colon character ([code]:[/code]) as separator, i.e. the right side of the first colon in a node path.
[codeblocks]
[gdscript]
- var nodepath = NodePath("Path2D/PathFollow2D/Sprite2D:texture:load_path")
- print(nodepath.get_concatenated_subnames()) # texture:load_path
+ var node_path = NodePath("Path2D/PathFollow2D/Sprite2D:texture:load_path")
+ print(node_path.get_concatenated_subnames()) # texture:load_path
[/gdscript]
[csharp]
- var nodepath = new NodePath("Path2D/PathFollow2D/Sprite2D:texture:load_path");
- GD.Print(nodepath.GetConcatenatedSubnames()); // texture:load_path
+ var nodePath = new NodePath("Path2D/PathFollow2D/Sprite2D:texture:load_path");
+ GD.Print(nodePath.GetConcatenatedSubnames()); // texture:load_path
[/csharp]
[/codeblocks]
</description>