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authorA Thousand Ships <96648715+AThousandShips@users.noreply.github.com>2024-04-13 15:41:17 +0200
committerA Thousand Ships <96648715+AThousandShips@users.noreply.github.com>2024-04-13 15:44:14 +0200
commitd8cd7b2f9fd8cda7549266a7a89af8d625d02b79 (patch)
tree01c8c1a2dfb1e277b462de061d473927e87b0b6f
parent2886511c181402f77d28e286efd25124354eb258 (diff)
downloadredot-engine-d8cd7b2f9fd8cda7549266a7a89af8d625d02b79.tar.gz
[Doc] Fix incorrect reference to `input_pickable`
-rw-r--r--doc/classes/PhysicsServer2DExtension.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/PhysicsServer2DExtension.xml b/doc/classes/PhysicsServer2DExtension.xml
index 815fc742d1..41826ea7c2 100644
--- a/doc/classes/PhysicsServer2DExtension.xml
+++ b/doc/classes/PhysicsServer2DExtension.xml
@@ -185,7 +185,7 @@
<param index="1" name="pickable" type="bool" />
<description>
If set to [code]true[/code], allows the area with the given [RID] to detect mouse inputs when the mouse cursor is hovering on it.
- Overridable version of [PhysicsServer2D]'s internal [code]area_set_pickable[/code] method. Corresponds to [member PhysicsBody2D.input_pickable].
+ Overridable version of [PhysicsServer2D]'s internal [code]area_set_pickable[/code] method. Corresponds to [member CollisionObject2D.input_pickable].
</description>
</method>
<method name="_area_set_shape" qualifiers="virtual">
@@ -650,7 +650,7 @@
<param index="1" name="pickable" type="bool" />
<description>
If set to [code]true[/code], allows the body with the given [RID] to detect mouse inputs when the mouse cursor is hovering on it.
- Overridable version of [PhysicsServer2D]'s internal [code]body_set_pickable[/code] method. Corresponds to [member PhysicsBody2D.input_pickable].
+ Overridable version of [PhysicsServer2D]'s internal [code]body_set_pickable[/code] method. Corresponds to [member CollisionObject2D.input_pickable].
</description>
</method>
<method name="_body_set_shape" qualifiers="virtual">