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author | A Thousand Ships <96648715+AThousandShips@users.noreply.github.com> | 2024-04-13 15:41:17 +0200 |
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committer | A Thousand Ships <96648715+AThousandShips@users.noreply.github.com> | 2024-04-13 15:44:14 +0200 |
commit | d8cd7b2f9fd8cda7549266a7a89af8d625d02b79 (patch) | |
tree | 01c8c1a2dfb1e277b462de061d473927e87b0b6f | |
parent | 2886511c181402f77d28e286efd25124354eb258 (diff) | |
download | redot-engine-d8cd7b2f9fd8cda7549266a7a89af8d625d02b79.tar.gz |
[Doc] Fix incorrect reference to `input_pickable`
-rw-r--r-- | doc/classes/PhysicsServer2DExtension.xml | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/PhysicsServer2DExtension.xml b/doc/classes/PhysicsServer2DExtension.xml index 815fc742d1..41826ea7c2 100644 --- a/doc/classes/PhysicsServer2DExtension.xml +++ b/doc/classes/PhysicsServer2DExtension.xml @@ -185,7 +185,7 @@ <param index="1" name="pickable" type="bool" /> <description> If set to [code]true[/code], allows the area with the given [RID] to detect mouse inputs when the mouse cursor is hovering on it. - Overridable version of [PhysicsServer2D]'s internal [code]area_set_pickable[/code] method. Corresponds to [member PhysicsBody2D.input_pickable]. + Overridable version of [PhysicsServer2D]'s internal [code]area_set_pickable[/code] method. Corresponds to [member CollisionObject2D.input_pickable]. </description> </method> <method name="_area_set_shape" qualifiers="virtual"> @@ -650,7 +650,7 @@ <param index="1" name="pickable" type="bool" /> <description> If set to [code]true[/code], allows the body with the given [RID] to detect mouse inputs when the mouse cursor is hovering on it. - Overridable version of [PhysicsServer2D]'s internal [code]body_set_pickable[/code] method. Corresponds to [member PhysicsBody2D.input_pickable]. + Overridable version of [PhysicsServer2D]'s internal [code]body_set_pickable[/code] method. Corresponds to [member CollisionObject2D.input_pickable]. </description> </method> <method name="_body_set_shape" qualifiers="virtual"> |