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author | Rémi Verschelde <rverschelde@gmail.com> | 2024-05-23 08:59:10 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-05-23 08:59:10 +0200 |
commit | da979ecacac2ea437dd0e177a0d2cfd8c9c577ba (patch) | |
tree | 12761a2c6bc3e7ce2c8d962adcec1fcf1dad67fa | |
parent | de490253feec1cad9de2a92ed9a85a8eecaca0eb (diff) | |
parent | 57f52092c341069e99ae9da8a4041bdef4506515 (diff) | |
download | redot-engine-da979ecacac2ea437dd0e177a0d2cfd8c9c577ba.tar.gz |
Merge pull request #92134 from Calinou/editor-particles-restart-add-shortcut
Add Ctrl + R keyboard shortcut to restart particle emission in the editor
-rw-r--r-- | editor/editor_node.cpp | 3 | ||||
-rw-r--r-- | editor/plugins/cpu_particles_2d_editor_plugin.cpp | 3 | ||||
-rw-r--r-- | editor/plugins/cpu_particles_3d_editor_plugin.cpp | 3 | ||||
-rw-r--r-- | editor/plugins/gpu_particles_2d_editor_plugin.cpp | 3 | ||||
-rw-r--r-- | editor/plugins/gpu_particles_3d_editor_plugin.cpp | 3 |
5 files changed, 11 insertions, 4 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 581294d677..949916c2a3 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -6302,6 +6302,9 @@ EditorNode::EditorNode() { ED_SHORTCUT("editor/group_selected_nodes", TTR("Group Selected Node(s)"), KeyModifierMask::CMD_OR_CTRL | Key::G); ED_SHORTCUT("editor/ungroup_selected_nodes", TTR("Ungroup Selected Node(s)"), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::G); + // Used in the GPUParticles/CPUParticles 2D/3D editor plugins. + ED_SHORTCUT("particles/restart_emission", TTR("Restart Emission"), KeyModifierMask::CTRL | Key::R); + FileAccess::set_backup_save(EDITOR_GET("filesystem/on_save/safe_save_on_backup_then_rename")); _update_vsync_mode(); diff --git a/editor/plugins/cpu_particles_2d_editor_plugin.cpp b/editor/plugins/cpu_particles_2d_editor_plugin.cpp index dfc8323fc0..1d53a1b4d4 100644 --- a/editor/plugins/cpu_particles_2d_editor_plugin.cpp +++ b/editor/plugins/cpu_particles_2d_editor_plugin.cpp @@ -33,6 +33,7 @@ #include "canvas_item_editor_plugin.h" #include "core/io/image_loader.h" #include "editor/editor_node.h" +#include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" #include "editor/gui/editor_file_dialog.h" #include "editor/scene_tree_dock.h" @@ -268,7 +269,7 @@ CPUParticles2DEditorPlugin::CPUParticles2DEditorPlugin() { toolbar->hide(); menu = memnew(MenuButton); - menu->get_popup()->add_item(TTR("Restart"), MENU_RESTART); + menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("particles/restart_emission"), MENU_RESTART); menu->get_popup()->add_item(TTR("Load Emission Mask"), MENU_LOAD_EMISSION_MASK); menu->get_popup()->add_item(TTR("Convert to GPUParticles2D"), MENU_CONVERT_TO_GPU_PARTICLES); menu->set_text(TTR("CPUParticles2D")); diff --git a/editor/plugins/cpu_particles_3d_editor_plugin.cpp b/editor/plugins/cpu_particles_3d_editor_plugin.cpp index b5e3f102cf..baf70e45f0 100644 --- a/editor/plugins/cpu_particles_3d_editor_plugin.cpp +++ b/editor/plugins/cpu_particles_3d_editor_plugin.cpp @@ -31,6 +31,7 @@ #include "cpu_particles_3d_editor_plugin.h" #include "editor/editor_node.h" +#include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" #include "editor/gui/scene_tree_editor.h" #include "editor/plugins/node_3d_editor_plugin.h" @@ -168,7 +169,7 @@ CPUParticles3DEditor::CPUParticles3DEditor() { particles_editor_hb->hide(); options->set_text(TTR("CPUParticles3D")); - options->get_popup()->add_item(TTR("Restart"), MENU_OPTION_RESTART); + options->get_popup()->add_shortcut(ED_GET_SHORTCUT("particles/restart_emission"), MENU_OPTION_RESTART); options->get_popup()->add_item(TTR("Generate AABB"), MENU_OPTION_GENERATE_AABB); options->get_popup()->add_item(TTR("Create Emission Points From Node"), MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE); options->get_popup()->add_item(TTR("Convert to GPUParticles3D"), MENU_OPTION_CONVERT_TO_GPU_PARTICLES); diff --git a/editor/plugins/gpu_particles_2d_editor_plugin.cpp b/editor/plugins/gpu_particles_2d_editor_plugin.cpp index e9f1b07c34..328b272562 100644 --- a/editor/plugins/gpu_particles_2d_editor_plugin.cpp +++ b/editor/plugins/gpu_particles_2d_editor_plugin.cpp @@ -33,6 +33,7 @@ #include "canvas_item_editor_plugin.h" #include "core/io/image_loader.h" #include "editor/editor_node.h" +#include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" #include "editor/gui/editor_file_dialog.h" #include "editor/scene_tree_dock.h" @@ -370,7 +371,7 @@ GPUParticles2DEditorPlugin::GPUParticles2DEditorPlugin() { toolbar->hide(); menu = memnew(MenuButton); - menu->get_popup()->add_item(TTR("Restart"), MENU_RESTART); + menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("particles/restart_emission"), MENU_RESTART); menu->get_popup()->add_item(TTR("Generate Visibility Rect"), MENU_GENERATE_VISIBILITY_RECT); menu->get_popup()->add_item(TTR("Load Emission Mask"), MENU_LOAD_EMISSION_MASK); // menu->get_popup()->add_item(TTR("Clear Emission Mask"), MENU_CLEAR_EMISSION_MASK); diff --git a/editor/plugins/gpu_particles_3d_editor_plugin.cpp b/editor/plugins/gpu_particles_3d_editor_plugin.cpp index 04b0a8aa26..9063109ece 100644 --- a/editor/plugins/gpu_particles_3d_editor_plugin.cpp +++ b/editor/plugins/gpu_particles_3d_editor_plugin.cpp @@ -32,6 +32,7 @@ #include "core/io/resource_loader.h" #include "editor/editor_node.h" +#include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" #include "editor/plugins/node_3d_editor_plugin.h" #include "editor/scene_tree_dock.h" @@ -414,7 +415,7 @@ GPUParticles3DEditor::GPUParticles3DEditor() { particles_editor_hb->hide(); options->set_text(TTR("GPUParticles3D")); - options->get_popup()->add_item(TTR("Restart"), MENU_OPTION_RESTART); + options->get_popup()->add_shortcut(ED_GET_SHORTCUT("particles/restart_emission"), MENU_OPTION_RESTART); options->get_popup()->add_item(TTR("Generate AABB"), MENU_OPTION_GENERATE_AABB); options->get_popup()->add_item(TTR("Create Emission Points From Node"), MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE); options->get_popup()->add_item(TTR("Convert to CPUParticles3D"), MENU_OPTION_CONVERT_TO_CPU_PARTICLES); |