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authorRémi Verschelde <rverschelde@gmail.com>2024-07-30 12:28:51 +0200
committerRémi Verschelde <rverschelde@gmail.com>2024-07-30 12:28:51 +0200
commitdb79f527364bacb0620f36dfb793776048887ba7 (patch)
tree8f9cb3d5ec1605f0d956d805d35a620ac206e6f2
parent72315d5aae4733ad6fca0a5254ae9fb784ffed05 (diff)
parent02a6f3944ac60ce13a2b9cb7d3925b2d741ab4c2 (diff)
downloadredot-engine-db79f527364bacb0620f36dfb793776048887ba7.tar.gz
Merge pull request #94729 from Chaosus/vs_fix_param_set
Fix incorrect passing of parameter to visual shader preview
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index f4ee5cd231..351adc569c 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -7724,7 +7724,7 @@ void VisualShaderNodePortPreview::_shader_changed() {
List<PropertyInfo> params;
src_mat->get_shader()->get_shader_uniform_list(&params);
for (const PropertyInfo &E : params) {
- mat->set(E.name, src_mat->get(E.name));
+ mat->set_shader_parameter(E.name, src_mat->get_shader_parameter(E.name));
}
}
}