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authorYuri Sizov <yuris@humnom.net>2023-09-15 19:48:37 +0200
committerYuri Sizov <yuris@humnom.net>2023-09-15 19:48:37 +0200
commitdd3638d425eb8c93ff2142dff1b566475b34340f (patch)
tree6dcf7536d8afac49aa24ae82729d7b23606b421b
parente5ad3d4d58fff417a9306bd802d622402ba303c7 (diff)
parentc66dfd2cfe8f2bb11b1ac5b237b9aba63fdd069f (diff)
downloadredot-engine-dd3638d425eb8c93ff2142dff1b566475b34340f.tar.gz
Merge pull request #81669 from kleonc/gui-tooltip-transparent-background
Enable transparent background for GUI tooltips
-rw-r--r--scene/main/viewport.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 518cc4b7c9..ad11c80c42 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -1489,6 +1489,9 @@ void Viewport::_gui_show_tooltip() {
PopupPanel *panel = memnew(PopupPanel);
panel->set_theme_type_variation(SNAME("TooltipPanel"));
+ // Ensure no opaque background behind the panel as its StyleBox can be partially transparent (e.g. corners).
+ panel->set_transparent_background(true);
+
// Controls can implement `make_custom_tooltip` to provide their own tooltip.
// This should be a Control node which will be added as child to a TooltipPanel.
Control *base_tooltip = tooltip_owner->make_custom_tooltip(tooltip_text);