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authorKacper Gibas <kacperbogangibas@gmail.com>2023-10-28 09:40:36 +0200
committerKacper Gibas <kacperbogangibas@gmail.com>2023-10-28 09:40:36 +0200
commitdf0d83f85618ecce6fb0d4ebbfad1ac04c8defae (patch)
tree86e0c02bb8b7cfb5c131a381fe530ecf59f848b9
parentf497156e0b37fc4c33ce11c285a8b318b319f7cc (diff)
downloadredot-engine-df0d83f85618ecce6fb0d4ebbfad1ac04c8defae.tar.gz
Fixed `window_width_override` description
-rw-r--r--doc/classes/ProjectSettings.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 69a374fd58..be8c99d7ed 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -828,7 +828,7 @@
</member>
<member name="display/window/size/window_width_override" type="int" setter="" getter="" default="0">
On desktop platforms, overrides the game's initial window width. See also [member display/window/size/window_height_override], [member display/window/size/viewport_width] and [member display/window/size/viewport_height].
- [b]Note:[/b] By default, or when set to [code]0[/code], the initial window width is the viewport [member display/window/size/viewport_width]. This setting is ignored on iOS, Android, and Web.
+ [b]Note:[/b] By default, or when set to [code]0[/code], the initial window width is the [member display/window/size/viewport_width]. This setting is ignored on iOS, Android, and Web.
</member>
<member name="display/window/stretch/aspect" type="String" setter="" getter="" default="&quot;keep&quot;">
</member>