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author | Saracen <SaracenOne@gmail.com> | 2023-10-05 12:35:50 +0100 |
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committer | Saracen <SaracenOne@gmail.com> | 2023-10-05 12:58:17 +0100 |
commit | e1803e27d051613f1b55ba988ea5dd89ea5dfd03 (patch) | |
tree | 5a779442c5ac551e5db25441c11e9b5816885bc9 | |
parent | 0ca8542329888e8dccba89d59d3b728090c29991 (diff) | |
download | redot-engine-e1803e27d051613f1b55ba988ea5dd89ea5dfd03.tar.gz |
Copy network authority when instancing placeholder nodes.
-rw-r--r-- | scene/main/instance_placeholder.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/main/instance_placeholder.cpp b/scene/main/instance_placeholder.cpp index b59dad716c..fe23ca1800 100644 --- a/scene/main/instance_placeholder.cpp +++ b/scene/main/instance_placeholder.cpp @@ -93,6 +93,7 @@ Node *InstancePlaceholder::create_instance(bool p_replace, const Ref<PackedScene return nullptr; } scene->set_name(get_name()); + scene->set_multiplayer_authority(get_multiplayer_authority()); int pos = get_index(); for (const PropSet &E : stored_values) { |