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authorSkogi <skogi.b@gmail.com>2024-10-16 13:07:33 -0700
committerSkogi <skogi.b@gmail.com>2024-10-16 13:07:33 -0700
commitea4904d9f1ccaedb624789cb5a8c88e57ac45092 (patch)
treebd343457b47ec77b224a909ebf68dc552f67ef07
parent5cb59268d29cbf29e27a528d9d12ff13578c5639 (diff)
downloadredot-engine-ea4904d9f1ccaedb624789cb5a8c88e57ac45092.tar.gz
Update LOGO_LICENSE.txt to Brandkit Provided
-rw-r--r--LOGO_LICENSE.txt24
1 files changed, 20 insertions, 4 deletions
diff --git a/LOGO_LICENSE.txt b/LOGO_LICENSE.txt
index 9d7c7f00c5..a6cfc98f1a 100644
--- a/LOGO_LICENSE.txt
+++ b/LOGO_LICENSE.txt
@@ -1,5 +1,21 @@
-Godot Engine Logo
-Copyright (c) 2017 Andrea Calabró
+-----------
-This work is licensed under the Creative Commons Attribution 4.0 International
-license (CC BY 4.0 International): https://creativecommons.org/licenses/by/4.0/
+LOGO LICENSE
+
+- You MAY NOT use Redot Logo on merchandise for sale (e.g., selling t-shirts, mugs, etc.).
+
+- You MAY use Redot Logo in your games, videos, social media and any platform of yours. We encourage you to do so to promote the engine to the world.
+
+- You MAY make modification to the logo such as changing its design, shape, colour or composition. Such alteration will be considered as fan art.
+
+- If you use Redot Logo in formal documents, you MAY resize the logo as needed but DO NOT make changes to its original design, shape, colour, or composition.
+
+If you have any questions about these Guidelines or you would like to speak to someone about the use of Redot Marks in ways not described in these Guidelines, please contact the Redot core team.
+
+-----------
+
+Redot Logos are made using Inkscape. We recommend you to use the same program to maintain compatibility.
+
+-----------
+
+Logo and Brandkit produced by Joey Wheeler