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authorRémi Verschelde <remi@verschelde.fr>2023-12-12 21:58:57 +0100
committerGitHub <noreply@github.com>2023-12-12 21:58:57 +0100
commit41365c6c8ba357a490ed924a128958240f3ccf04 (patch)
tree4db73a1ff0e696ce7f8a16e73e72dd37c2212cbf /COPYRIGHT.txt
parent84692c6252438393999c427bf7f5d35b9c43926c (diff)
parent2f47c573857f0e6f81281c62d51f006ab7f24828 (diff)
downloadredot-engine-41365c6c8ba357a490ed924a128958240f3ccf04.tar.gz
Merge pull request #70315 from RandomShaper/d3d12_mesa
Direct3D 12 Rendering Driver (Mesa NIR approach)
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diff --git a/COPYRIGHT.txt b/COPYRIGHT.txt
index ffc73a017c..4b8a246df0 100644
--- a/COPYRIGHT.txt
+++ b/COPYRIGHT.txt
@@ -194,6 +194,16 @@ Copyright: 2018, Eric Lasota
2018, Microsoft Corp.
License: Expat
+Files: ./thirdparty/d3d12ma/
+Comment: D3D12 Memory Allocator
+Copyright: 2019-2022 Advanced Micro Devices, Inc.
+License: Expat
+
+Files: ./thirdparty/directx_headers/
+Comment: DirectX Headers
+Copyright: Microsoft Corporation
+License: Expat
+
Files: ./thirdparty/doctest/
Comment: doctest
Copyright: 2016-2023, Viktor Kirilov