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author | Rémi Verschelde <remi@verschelde.fr> | 2024-06-03 12:42:38 +0200 |
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committer | GitHub <noreply@github.com> | 2024-06-03 12:42:38 +0200 |
commit | 0d11108a01ca5017e055e498c579a271f3153ee1 (patch) | |
tree | 4ee36da229da513b4f2947a863083ac188bf235a /SConstruct | |
parent | 762c1fdac430e9bb51c83842ea8dba13a6656617 (diff) | |
parent | c34d64669ef472e60da213edfbfddb3a28e337ce (diff) | |
download | redot-engine-0d11108a01ca5017e055e498c579a271f3153ee1.tar.gz |
Merge pull request #79126 from bruvzg/SteamTime
Enable optional minimal SteamAPI integration for usage time tracking (editor only).
Diffstat (limited to 'SConstruct')
-rw-r--r-- | SConstruct | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/SConstruct b/SConstruct index 9cc1408b53..f4b8f03519 100644 --- a/SConstruct +++ b/SConstruct @@ -254,6 +254,7 @@ opts.Add(BoolVariable("use_precise_math_checks", "Math checks use very precise e opts.Add(BoolVariable("scu_build", "Use single compilation unit build", False)) opts.Add("scu_limit", "Max includes per SCU file when using scu_build (determines RAM use)", "0") opts.Add(BoolVariable("engine_update_check", "Enable engine update checks in the Project Manager", True)) +opts.Add(BoolVariable("steamapi", "Enable minimal SteamAPI integration for usage time tracking (editor only)", False)) # Thirdparty libraries opts.Add(BoolVariable("builtin_brotli", "Use the built-in Brotli library", True)) |