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author | Rémi Verschelde <rverschelde@gmail.com> | 2019-05-24 13:27:11 +0200 |
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committer | GitHub <noreply@github.com> | 2019-05-24 13:27:11 +0200 |
commit | 33239a5ada02ad05152fb4a0905261e8feddae9f (patch) | |
tree | c1efaa0fdfb3ec12392b1ebb3b07ebabb76b5d8d /core/bind/core_bind.h | |
parent | eaff86f8bdcafa9fcd3a1d14ce916c06490a4c2e (diff) | |
parent | 24e9a881c0b5ec0c475e0992c723585ebcf1a570 (diff) | |
download | redot-engine-33239a5ada02ad05152fb4a0905261e8feddae9f.tar.gz |
Merge pull request #29127 from Xrayez/geometry-delaunay-bind
Expose 2D Delaunay triangulation in Geometry singleton
Diffstat (limited to 'core/bind/core_bind.h')
-rw-r--r-- | core/bind/core_bind.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h index 561449f29e..d4fa3bc735 100644 --- a/core/bind/core_bind.h +++ b/core/bind/core_bind.h @@ -404,6 +404,7 @@ public: bool is_polygon_clockwise(const Vector<Vector2> &p_polygon); Vector<int> triangulate_polygon(const Vector<Vector2> &p_polygon); + Vector<int> triangulate_delaunay_2d(const Vector<Vector2> &p_points); Vector<Point2> convex_hull_2d(const Vector<Point2> &p_points); Vector<Vector3> clip_polygon(const Vector<Vector3> &p_points, const Plane &p_plane); |