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authorRémi Verschelde <rverschelde@gmail.com>2020-09-24 15:40:26 +0200
committerRémi Verschelde <rverschelde@gmail.com>2020-09-24 15:40:30 +0200
commit819c3524a54fb4ba66aece2401b1d28fd14b6608 (patch)
treee61aafe07b3c6aee6a91dd12c5b845a12dec194a /core/bind/core_bind.h
parent93303737ac4675d401199183a3982e7511af461c (diff)
downloadredot-engine-819c3524a54fb4ba66aece2401b1d28fd14b6608.tar.gz
OS: Remove unused get_splash_tick_msec
It was added in 3e20391bf607dc7c452b056854aed4a8c99ba0f6 but it doesn't seem particularly useful, and it was only implemented for the custom splash branch and not the default one, so it could return an uninitialized int.
Diffstat (limited to 'core/bind/core_bind.h')
-rw-r--r--core/bind/core_bind.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h
index a59fcda60c..5c9520d7fe 100644
--- a/core/bind/core_bind.h
+++ b/core/bind/core_bind.h
@@ -208,7 +208,6 @@ public:
void delay_msec(uint32_t p_msec) const;
uint32_t get_ticks_msec() const;
uint64_t get_ticks_usec() const;
- uint32_t get_splash_tick_msec() const;
bool can_use_threads() const;