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authorRémi Verschelde <rverschelde@gmail.com>2017-07-11 17:07:14 +0200
committerGitHub <noreply@github.com>2017-07-11 17:07:14 +0200
commita5bb77d5232668045fc2fb82637b00b5295b8741 (patch)
tree4d90c5017f1557b381d43eb7d4b805e9c3b0d9f0 /core/bind/core_bind.h
parentfaae28c9551a8e57577762e8e7ed84d0d66c0744 (diff)
parent7358766ff69e064d8a31b18c54e3c1e22e303cb6 (diff)
downloadredot-engine-a5bb77d5232668045fc2fb82637b00b5295b8741.tar.gz
Merge pull request #9366 from GodotExplorer/pr-ime-position-flow-cursor
IME window follow the input cursor.
Diffstat (limited to 'core/bind/core_bind.h')
-rw-r--r--core/bind/core_bind.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h
index 87d84c0732..f72f665d9e 100644
--- a/core/bind/core_bind.h
+++ b/core/bind/core_bind.h
@@ -158,6 +158,8 @@ public:
virtual void set_borderless_window(bool p_borderless);
virtual bool get_borderless_window() const;
+ virtual void set_ime_position(const Point2 &p_pos);
+
Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track);
bool native_video_is_playing();
void native_video_pause();