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author | Juan Linietsky <reduzio@gmail.com> | 2014-02-09 22:10:30 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2014-02-09 22:10:30 -0300 |
commit | 0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch) | |
tree | 276c4d099e178eb67fbd14f61d77b05e3808e9e3 /core/color.h | |
parent | 0e49da1687bc8192ed210947da52c9e5c5f301bb (diff) | |
download | redot-engine-0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac.tar.gz |
GODOT IS OPEN SOURCE
Diffstat (limited to 'core/color.h')
-rw-r--r-- | core/color.h | 136 |
1 files changed, 136 insertions, 0 deletions
diff --git a/core/color.h b/core/color.h new file mode 100644 index 0000000000..9b5850f56b --- /dev/null +++ b/core/color.h @@ -0,0 +1,136 @@ +/*************************************************************************/ +/* color.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef COLOR_H +#define COLOR_H + +#include "ustring.h" +/** + @author Juan Linietsky <reduzio@gmail.com> +*/ +struct Color { + + union { + + struct { + float r; + float g; + float b; + float a; + }; + float components[4]; + }; + + bool operator==(const Color &p_color) const { return (r==p_color.r && g==p_color.g && b==p_color.b && a==p_color.a ); } + bool operator!=(const Color &p_color) const { return (r!=p_color.r || g!=p_color.g || b!=p_color.b || a!=p_color.a ); } + + uint32_t to_32() const; + uint32_t to_ARGB32() const; + float gray() const; + float get_h() const; + float get_s() const; + float get_v() const; + void set_hsv(float p_h, float p_s, float p_v, float p_alpha=1.0); + + _FORCE_INLINE_ float& operator[](int idx) { + return components[idx]; + } + _FORCE_INLINE_ const float& operator[](int idx) const { + return components[idx]; + } + + void invert(); + void contrast(); + Color inverted() const; + Color contrasted() const; + + _FORCE_INLINE_ Color linear_interpolate(const Color& p_b, float p_t) const { + + Color res=*this; + + res.r+= (p_t * (p_b.r-r)); + res.g+= (p_t * (p_b.g-g)); + res.b+= (p_t * (p_b.b-b)); + res.a+= (p_t * (p_b.a-a)); + + return res; + } + + _FORCE_INLINE_ Color blend(const Color& p_over) const { + + + Color res; + float sa = 1.0 - p_over.a; + res.a = a*sa+p_over.a; + if (res.a==0) { + return Color(0,0,0,0); + } else { + res.r = (r*a*sa + p_over.r * p_over.a)/res.a; + res.g = (g*a*sa + p_over.g * p_over.a)/res.a; + res.b = (b*a*sa + p_over.b * p_over.a)/res.a; + } + return res; + } + + static Color hex(uint32_t p_hex); + static Color html(const String& p_color); + static bool html_is_valid(const String& p_color); + String to_html(bool p_alpha=true) const; + + _FORCE_INLINE_ bool operator<(const Color& p_color) const; //used in set keys + operator String() const; + + /** + * No construct parameters, r=0, g=0, b=0. a=255 + */ + _FORCE_INLINE_ Color() { + r=0; g=0; b=0; a=1.0; + } + + /** + * RGB / RGBA construct parameters. Alpha is optional, but defaults to 1.0 + */ + _FORCE_INLINE_ Color(float p_r,float p_g,float p_b,float p_a=1.0) { r=p_r; g=p_g; b=p_b; a=p_a; } +}; + +bool Color::operator<(const Color& p_color) const { + + if (r==p_color.r) { + if (g==p_color.g) { + if(b==p_color.b) { + return (a<p_color.a); + } else + return (b<p_color.b); + } else + return g<p_color.g; + } else + return r<p_color.r; + +} + +#endif |