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authorBojidar Marinov <bojidar.marinov.bg@gmail.com>2016-11-10 23:06:00 +0200
committerBojidar Marinov <bojidar.marinov.bg@gmail.com>2016-12-17 11:14:53 +0200
commit23381a530bb4a9c8e8c3e883a7d588bf832cd277 (patch)
treed05a019bc06ad68c00f4d30cd1c18642b0e74782 /core/color.h
parent7d1230a266f4eab3262ebfcbf4a89148dfcb3c48 (diff)
downloadredot-engine-23381a530bb4a9c8e8c3e883a7d588bf832cd277.tar.gz
Add named colors to GDScript/Visual Script/core.
Names and values taken from https://en.wikipedia.org/wiki/X11_color_names
Diffstat (limited to 'core/color.h')
-rw-r--r--core/color.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/core/color.h b/core/color.h
index 5b671d5f62..72157c4a2d 100644
--- a/core/color.h
+++ b/core/color.h
@@ -111,6 +111,7 @@ struct Color {
static Color hex(uint32_t p_hex);
static Color html(const String& p_color);
static bool html_is_valid(const String& p_color);
+ static Color named(const String& p_name);
String to_html(bool p_alpha=true) const;
_FORCE_INLINE_ bool operator<(const Color& p_color) const; //used in set keys