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author | Hanif Bin Ariffin <hanif.ariffin.4326@gmail.com> | 2019-09-23 20:01:26 -0400 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-02-12 11:22:33 +0100 |
commit | 7bc1dc828f1636cdc9dc253d28a279f18c9c72c8 (patch) | |
tree | 3f73da9fa13c9801f97feb36d784f9ecc064dc00 /core/color.h | |
parent | 0c7fc80cc19fe9cd609b145245b1bb70f6a41e2e (diff) | |
download | redot-engine-7bc1dc828f1636cdc9dc253d28a279f18c9c72c8.tar.gz |
Remove deprecated Color::gray
It was marked to be removed in Godot 3.1.
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
Diffstat (limited to 'core/color.h')
-rw-r--r-- | core/color.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/core/color.h b/core/color.h index 75a2b07d71..a7ab94ab08 100644 --- a/core/color.h +++ b/core/color.h @@ -56,7 +56,6 @@ struct Color { uint64_t to_rgba64() const; uint64_t to_argb64() const; uint64_t to_abgr64() const; - float gray() const; float get_h() const; float get_s() const; float get_v() const; |