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authorreduz <reduzio@gmail.com>2022-05-08 10:09:19 +0200
committerRémi Verschelde <rverschelde@gmail.com>2022-05-12 11:21:29 +0200
commit8b7c7f5a753b43cec10f72b274bb1d70c253652b (patch)
tree691c51ea7516990b94303afa334d70c66c512cc4 /core/config/project_settings.cpp
parent9b7e16a6b8b80fe61881e8f4df28550e18050dd2 (diff)
downloadredot-engine-8b7c7f5a753b43cec10f72b274bb1d70c253652b.tar.gz
Add a new HashMap implementation
Adds a new, cleaned up, HashMap implementation. * Uses Robin Hood Hashing (https://en.wikipedia.org/wiki/Hash_table#Robin_Hood_hashing). * Keeps elements in a double linked list for simpler, ordered, iteration. * Allows keeping iterators for later use in removal (Unlike Map<>, it does not do much for performance vs keeping the key, but helps replace old code). * Uses a more modern C++ iterator API, deprecates the old one. * Supports custom allocator (in case there is a wish to use a paged one). This class aims to unify all the associative template usage and replace it by this one: * Map<> (whereas key order does not matter, which is 99% of cases) * HashMap<> * OrderedHashMap<> * OAHashMap<>
Diffstat (limited to 'core/config/project_settings.cpp')
-rw-r--r--core/config/project_settings.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp
index 79fa6a0895..2aedbdf45f 100644
--- a/core/config/project_settings.cpp
+++ b/core/config/project_settings.cpp
@@ -1091,7 +1091,7 @@ bool ProjectSettings::has_custom_feature(const String &p_feature) const {
return custom_features.has(p_feature);
}
-OrderedHashMap<StringName, ProjectSettings::AutoloadInfo> ProjectSettings::get_autoload_list() const {
+const HashMap<StringName, ProjectSettings::AutoloadInfo> &ProjectSettings::get_autoload_list() const {
return autoloads;
}
@@ -1135,13 +1135,13 @@ void ProjectSettings::_bind_methods() {
void ProjectSettings::_add_builtin_input_map() {
if (InputMap::get_singleton()) {
- OrderedHashMap<String, List<Ref<InputEvent>>> builtins = InputMap::get_singleton()->get_builtins();
+ HashMap<String, List<Ref<InputEvent>>> builtins = InputMap::get_singleton()->get_builtins();
- for (OrderedHashMap<String, List<Ref<InputEvent>>>::Element E = builtins.front(); E; E = E.next()) {
+ for (KeyValue<String, List<Ref<InputEvent>>> &E : builtins) {
Array events;
// Convert list of input events into array
- for (List<Ref<InputEvent>>::Element *I = E.get().front(); I; I = I->next()) {
+ for (List<Ref<InputEvent>>::Element *I = E.value.front(); I; I = I->next()) {
events.push_back(I->get());
}
@@ -1149,7 +1149,7 @@ void ProjectSettings::_add_builtin_input_map() {
action["deadzone"] = Variant(0.5f);
action["events"] = events;
- String action_name = "input/" + E.key();
+ String action_name = "input/" + E.key;
GLOBAL_DEF(action_name, action);
input_presets.push_back(action_name);
}