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author | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2021-12-16 15:00:55 +0200 |
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committer | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2021-12-18 10:14:07 +0200 |
commit | ea5bb8b47dce95aa98f47d13ada8297670559c8b (patch) | |
tree | 17868fd701035115690b9d751a47da7858b9870f /core/core_bind.h | |
parent | b0e93711b36bae3d2bb3a7e9a4a88faf055499fb (diff) | |
download | redot-engine-ea5bb8b47dce95aa98f47d13ada8297670559c8b.tar.gz |
[Windows] Improve console handling and execute/create_process.
Always build with the GUI subsystem.
Redirect stdout and stderr output to the parent process console.
Use CreateProcessW for blocking `execute` calls with piped stdout and stderr (prevent console windows for popping up when used with the GUI subsystem build, and have more consistent behavior with `create_process`).
Add `open_console` argument to the `execute` and `create_process` to open a new console window.
Remove `interface/editor/hide_console_window` editor setting.
Remove `Toggle System Console` menu option.
Remove `set_console_visible` and `is_console_visible` functions.
Diffstat (limited to 'core/core_bind.h')
-rw-r--r-- | core/core_bind.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/core/core_bind.h b/core/core_bind.h index 6da4403880..4772c53f4f 100644 --- a/core/core_bind.h +++ b/core/core_bind.h @@ -164,8 +164,8 @@ public: void crash(const String &p_message); String get_executable_path() const; - int execute(const String &p_path, const Vector<String> &p_arguments, Array r_output = Array(), bool p_read_stderr = false); - int create_process(const String &p_path, const Vector<String> &p_arguments); + int execute(const String &p_path, const Vector<String> &p_arguments, Array r_output = Array(), bool p_read_stderr = false, bool p_open_console = false); + int create_process(const String &p_path, const Vector<String> &p_arguments, bool p_open_console = false); int create_instance(const Vector<String> &p_arguments); Error kill(int p_pid); Error shell_open(String p_uri); |