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author | reduz <reduzio@gmail.com> | 2022-03-26 16:48:43 +0100 |
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committer | reduz <reduzio@gmail.com> | 2022-03-27 16:13:00 +0200 |
commit | 360dea5348652d8806d33598e111651afb3d193a (patch) | |
tree | 3726e871844722d9561943a85a447037342df7dc /core/extension/gdnative_interface.cpp | |
parent | a5eed70fa2edcf755d6abea2077232e38381449b (diff) | |
download | redot-engine-360dea5348652d8806d33598e111651afb3d193a.tar.gz |
Add GDExtension support to Script
* Ability to create script languages from GDExtension
* Some additions to gdnative_extension.h to make this happen
* Moved the GDExtension binder to core
This now allows creating scripting languages from GDExtension, with the same ease as if it was a module. It replaces the old PluginScript from Godot 3.x.
Warning: GodotCPP will need to be updated to support this (it may be a bit of work as ScriptInstance needs to be created over there again).
Diffstat (limited to 'core/extension/gdnative_interface.cpp')
-rw-r--r-- | core/extension/gdnative_interface.cpp | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/core/extension/gdnative_interface.cpp b/core/extension/gdnative_interface.cpp index d0461611ec..b5b340731d 100644 --- a/core/extension/gdnative_interface.cpp +++ b/core/extension/gdnative_interface.cpp @@ -32,6 +32,7 @@ #include "core/config/engine.h" #include "core/object/class_db.h" +#include "core/object/script_language_extension.h" #include "core/os/memory.h" #include "core/variant/variant.h" #include "core/version.h" @@ -864,6 +865,13 @@ static GDObjectInstanceID gdnative_object_get_instance_id(const GDNativeObjectPt return (GDObjectInstanceID)o->get_instance_id(); } +static GDNativeScriptInstancePtr gdnative_script_instance_create(const GDNativeExtensionScriptInstanceInfo *p_info, GDNativeExtensionScriptInstanceDataPtr p_instance_data) { + ScriptInstanceExtension *script_instance_extension = memnew(ScriptInstanceExtension); + script_instance_extension->instance = p_instance_data; + script_instance_extension->native_info = p_info; + return reinterpret_cast<GDNativeScriptInstancePtr>(script_instance_extension); +} + static GDNativeMethodBindPtr gdnative_classdb_get_method_bind(const char *p_classname, const char *p_methodname, GDNativeInt p_hash) { MethodBind *mb = ClassDB::get_method(StringName(p_classname), StringName(p_methodname)); ERR_FAIL_COND_V(!mb, nullptr); @@ -1032,6 +1040,10 @@ void gdnative_setup_interface(GDNativeInterface *p_interface) { gdni.object_get_instance_from_id = gdnative_object_get_instance_from_id; gdni.object_get_instance_id = gdnative_object_get_instance_id; + /* SCRIPT INSTANCE */ + + gdni.script_instance_create = gdnative_script_instance_create; + /* CLASSDB */ gdni.classdb_construct_object = gdnative_classdb_construct_object; |