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| author | Rémi Verschelde <remi@verschelde.fr> | 2021-02-08 13:47:01 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-02-08 13:47:01 +0100 |
| commit | c31bceb5f524c76e1a8d986926cca2092ea29fe0 (patch) | |
| tree | 9c5dfa6bcc9c0838e7bd46eb1f221577f3f50ec7 /core/input/input.cpp | |
| parent | e2a80a4be3ade5a3cb5b56840b3638d20c8698a8 (diff) | |
| parent | 3d479d086ce77b160bd8698bebcd61691e2c95dc (diff) | |
| download | redot-engine-c31bceb5f524c76e1a8d986926cca2092ea29fe0.tar.gz | |
Merge pull request #45797 from madmiraal/add-new-sdl-keywords
Add support for new SDL gamecontroller keywords.
Diffstat (limited to 'core/input/input.cpp')
| -rw-r--r-- | core/input/input.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/core/input/input.cpp b/core/input/input.cpp index 2e3f112ebc..047aeb47fd 100644 --- a/core/input/input.cpp +++ b/core/input/input.cpp @@ -55,6 +55,12 @@ static const char *_joy_buttons[JOY_BUTTON_SDL_MAX] = { "dpdown", "dpleft", "dpright", + "misc1", + "paddle1", + "paddle2", + "paddle3", + "paddle4", + "touchpad", }; static const char *_joy_axes[JOY_AXIS_SDL_MAX] = { |
