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authorRémi Verschelde <rverschelde@gmail.com>2017-03-05 16:44:50 +0100
committerRémi Verschelde <rverschelde@gmail.com>2017-03-05 16:44:50 +0100
commit5dbf1809c6e3e905b94b8764e99491e608122261 (patch)
tree5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /core/input_map.cpp
parent45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff)
downloadredot-engine-5dbf1809c6e3e905b94b8764e99491e608122261.tar.gz
A Whole New World (clang-format edition)
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
Diffstat (limited to 'core/input_map.cpp')
-rw-r--r--core/input_map.cpp225
1 files changed, 103 insertions, 122 deletions
diff --git a/core/input_map.cpp b/core/input_map.cpp
index 444c55cac6..b2b4246d6a 100644
--- a/core/input_map.cpp
+++ b/core/input_map.cpp
@@ -31,50 +31,45 @@
#include "global_config.h"
#include "os/keyboard.h"
-InputMap *InputMap::singleton=NULL;
+InputMap *InputMap::singleton = NULL;
void InputMap::_bind_methods() {
- ClassDB::bind_method(D_METHOD("has_action","action"),&InputMap::has_action);
- ClassDB::bind_method(D_METHOD("get_action_id","action"),&InputMap::get_action_id);
- ClassDB::bind_method(D_METHOD("get_action_from_id","id"),&InputMap::get_action_from_id);
- ClassDB::bind_method(D_METHOD("get_actions"),&InputMap::_get_actions);
- ClassDB::bind_method(D_METHOD("add_action","action"),&InputMap::add_action);
- ClassDB::bind_method(D_METHOD("erase_action","action"),&InputMap::erase_action);
-
- ClassDB::bind_method(D_METHOD("action_add_event","action","event"),&InputMap::action_add_event);
- ClassDB::bind_method(D_METHOD("action_has_event","action","event"),&InputMap::action_has_event);
- ClassDB::bind_method(D_METHOD("action_erase_event","action","event"),&InputMap::action_erase_event);
- ClassDB::bind_method(D_METHOD("get_action_list","action"),&InputMap::_get_action_list);
- ClassDB::bind_method(D_METHOD("event_is_action","event","action"),&InputMap::event_is_action);
- ClassDB::bind_method(D_METHOD("load_from_globals"),&InputMap::load_from_globals);
-
+ ClassDB::bind_method(D_METHOD("has_action", "action"), &InputMap::has_action);
+ ClassDB::bind_method(D_METHOD("get_action_id", "action"), &InputMap::get_action_id);
+ ClassDB::bind_method(D_METHOD("get_action_from_id", "id"), &InputMap::get_action_from_id);
+ ClassDB::bind_method(D_METHOD("get_actions"), &InputMap::_get_actions);
+ ClassDB::bind_method(D_METHOD("add_action", "action"), &InputMap::add_action);
+ ClassDB::bind_method(D_METHOD("erase_action", "action"), &InputMap::erase_action);
+
+ ClassDB::bind_method(D_METHOD("action_add_event", "action", "event"), &InputMap::action_add_event);
+ ClassDB::bind_method(D_METHOD("action_has_event", "action", "event"), &InputMap::action_has_event);
+ ClassDB::bind_method(D_METHOD("action_erase_event", "action", "event"), &InputMap::action_erase_event);
+ ClassDB::bind_method(D_METHOD("get_action_list", "action"), &InputMap::_get_action_list);
+ ClassDB::bind_method(D_METHOD("event_is_action", "event", "action"), &InputMap::event_is_action);
+ ClassDB::bind_method(D_METHOD("load_from_globals"), &InputMap::load_from_globals);
}
+void InputMap::add_action(const StringName &p_action) {
-void InputMap::add_action(const StringName& p_action) {
-
- ERR_FAIL_COND( input_map.has(p_action) );
- input_map[p_action]=Action();
- static int last_id=1;
- input_map[p_action].id=last_id;
- input_id_map[last_id]=p_action;
+ ERR_FAIL_COND(input_map.has(p_action));
+ input_map[p_action] = Action();
+ static int last_id = 1;
+ input_map[p_action].id = last_id;
+ input_id_map[last_id] = p_action;
last_id++;
-
-
}
-void InputMap::erase_action(const StringName& p_action) {
+void InputMap::erase_action(const StringName &p_action) {
- ERR_FAIL_COND( !input_map.has(p_action) );
+ ERR_FAIL_COND(!input_map.has(p_action));
input_id_map.erase(input_map[p_action].id);
input_map.erase(p_action);
-
}
StringName InputMap::get_action_from_id(int p_id) const {
- ERR_FAIL_COND_V(!input_id_map.has(p_id),StringName());
+ ERR_FAIL_COND_V(!input_id_map.has(p_id), StringName());
return input_id_map[p_id];
}
@@ -82,10 +77,10 @@ Array InputMap::_get_actions() {
Array ret;
List<StringName> actions = get_actions();
- if(actions.empty())
+ if (actions.empty())
return ret;
- for(const List<StringName>::Element *E=actions.front();E;E=E->next()) {
+ for (const List<StringName>::Element *E = actions.front(); E; E = E->next()) {
ret.push_back(E->get());
}
@@ -96,55 +91,55 @@ Array InputMap::_get_actions() {
List<StringName> InputMap::get_actions() const {
List<StringName> actions = List<StringName>();
- if(input_map.empty()){
+ if (input_map.empty()) {
return actions;
}
- for (Map<StringName, Action>::Element *E=input_map.front();E;E=E->next()) {
+ for (Map<StringName, Action>::Element *E = input_map.front(); E; E = E->next()) {
actions.push_back(E->key());
}
return actions;
}
-List<InputEvent>::Element *InputMap::_find_event(List<InputEvent> &p_list,const InputEvent& p_event, bool p_action_test) const {
+List<InputEvent>::Element *InputMap::_find_event(List<InputEvent> &p_list, const InputEvent &p_event, bool p_action_test) const {
- for (List<InputEvent>::Element *E=p_list.front();E;E=E->next()) {
+ for (List<InputEvent>::Element *E = p_list.front(); E; E = E->next()) {
- const InputEvent& e=E->get();
- if(e.type!=p_event.type)
+ const InputEvent &e = E->get();
+ if (e.type != p_event.type)
continue;
- if (e.type!=InputEvent::KEY && e.device!=p_event.device)
+ if (e.type != InputEvent::KEY && e.device != p_event.device)
continue;
- bool same=false;
+ bool same = false;
- switch(p_event.type) {
+ switch (p_event.type) {
case InputEvent::KEY: {
- if(p_action_test) {
+ if (p_action_test) {
uint32_t code = e.key.get_scancode_with_modifiers();
uint32_t event_code = p_event.key.get_scancode_with_modifiers();
- same=(e.key.scancode==p_event.key.scancode && (!p_event.key.pressed || ((code & event_code) == code)));
+ same = (e.key.scancode == p_event.key.scancode && (!p_event.key.pressed || ((code & event_code) == code)));
} else {
- same=(e.key.scancode==p_event.key.scancode && e.key.mod == p_event.key.mod);
+ same = (e.key.scancode == p_event.key.scancode && e.key.mod == p_event.key.mod);
}
} break;
case InputEvent::JOYPAD_BUTTON: {
- same=(e.joy_button.button_index==p_event.joy_button.button_index);
+ same = (e.joy_button.button_index == p_event.joy_button.button_index);
} break;
case InputEvent::MOUSE_BUTTON: {
- same=(e.mouse_button.button_index==p_event.mouse_button.button_index);
+ same = (e.mouse_button.button_index == p_event.mouse_button.button_index);
} break;
case InputEvent::JOYPAD_MOTION: {
- same=(e.joy_motion.axis==p_event.joy_motion.axis && (e.joy_motion.axis_value < 0) == (p_event.joy_motion.axis_value < 0));
+ same = (e.joy_motion.axis == p_event.joy_motion.axis && (e.joy_motion.axis_value < 0) == (p_event.joy_motion.axis_value < 0));
} break;
}
@@ -153,93 +148,85 @@ List<InputEvent>::Element *InputMap::_find_event(List<InputEvent> &p_list,const
return E;
}
-
return NULL;
}
-
-bool InputMap::has_action(const StringName& p_action) const {
+bool InputMap::has_action(const StringName &p_action) const {
return input_map.has(p_action);
}
-void InputMap::action_add_event(const StringName& p_action,const InputEvent& p_event) {
+void InputMap::action_add_event(const StringName &p_action, const InputEvent &p_event) {
- ERR_FAIL_COND(p_event.type==InputEvent::ACTION);
- ERR_FAIL_COND( !input_map.has(p_action) );
- if (_find_event(input_map[p_action].inputs,p_event))
+ ERR_FAIL_COND(p_event.type == InputEvent::ACTION);
+ ERR_FAIL_COND(!input_map.has(p_action));
+ if (_find_event(input_map[p_action].inputs, p_event))
return; //already gots
input_map[p_action].inputs.push_back(p_event);
-
}
+int InputMap::get_action_id(const StringName &p_action) const {
-int InputMap::get_action_id(const StringName& p_action) const {
-
- ERR_FAIL_COND_V(!input_map.has(p_action),-1);
+ ERR_FAIL_COND_V(!input_map.has(p_action), -1);
return input_map[p_action].id;
}
-bool InputMap::action_has_event(const StringName& p_action,const InputEvent& p_event) {
-
- ERR_FAIL_COND_V( !input_map.has(p_action), false );
- return (_find_event(input_map[p_action].inputs,p_event)!=NULL);
+bool InputMap::action_has_event(const StringName &p_action, const InputEvent &p_event) {
+ ERR_FAIL_COND_V(!input_map.has(p_action), false);
+ return (_find_event(input_map[p_action].inputs, p_event) != NULL);
}
-void InputMap::action_erase_event(const StringName& p_action,const InputEvent& p_event) {
+void InputMap::action_erase_event(const StringName &p_action, const InputEvent &p_event) {
- ERR_FAIL_COND( !input_map.has(p_action) );
+ ERR_FAIL_COND(!input_map.has(p_action));
- List<InputEvent>::Element *E=_find_event(input_map[p_action].inputs,p_event);
+ List<InputEvent>::Element *E = _find_event(input_map[p_action].inputs, p_event);
if (E)
input_map[p_action].inputs.erase(E);
}
-
-Array InputMap::_get_action_list(const StringName& p_action) {
+Array InputMap::_get_action_list(const StringName &p_action) {
Array ret;
const List<InputEvent> *al = get_action_list(p_action);
if (al) {
- for(const List<InputEvent>::Element *E=al->front();E;E=E->next()) {
+ for (const List<InputEvent>::Element *E = al->front(); E; E = E->next()) {
ret.push_back(E->get());
}
}
return ret;
-
}
-const List<InputEvent> *InputMap::get_action_list(const StringName& p_action) {
+const List<InputEvent> *InputMap::get_action_list(const StringName &p_action) {
- const Map<StringName, Action>::Element *E=input_map.find(p_action);
+ const Map<StringName, Action>::Element *E = input_map.find(p_action);
if (!E)
return NULL;
return &E->get().inputs;
}
-bool InputMap::event_is_action(const InputEvent& p_event, const StringName& p_action) const {
+bool InputMap::event_is_action(const InputEvent &p_event, const StringName &p_action) const {
-
- Map<StringName,Action >::Element *E=input_map.find(p_action);
- if(!E) {
- ERR_EXPLAIN("Request for nonexistent InputMap action: "+String(p_action));
- ERR_FAIL_COND_V(!E,false);
+ Map<StringName, Action>::Element *E = input_map.find(p_action);
+ if (!E) {
+ ERR_EXPLAIN("Request for nonexistent InputMap action: " + String(p_action));
+ ERR_FAIL_COND_V(!E, false);
}
- if (p_event.type==InputEvent::ACTION) {
+ if (p_event.type == InputEvent::ACTION) {
- return p_event.action.action==E->get().id;
+ return p_event.action.action == E->get().id;
}
- return _find_event(E->get().inputs,p_event,true)!=NULL;
+ return _find_event(E->get().inputs, p_event, true) != NULL;
}
-const Map<StringName, InputMap::Action>& InputMap::get_action_map() const {
+const Map<StringName, InputMap::Action> &InputMap::get_action_map() const {
return input_map;
}
@@ -250,94 +237,88 @@ void InputMap::load_from_globals() {
List<PropertyInfo> pinfo;
GlobalConfig::get_singleton()->get_property_list(&pinfo);
- for(List<PropertyInfo>::Element *E=pinfo.front();E;E=E->next()) {
- const PropertyInfo &pi=E->get();
+ for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
+ const PropertyInfo &pi = E->get();
if (!pi.name.begins_with("input/"))
continue;
- String name = pi.name.substr(pi.name.find("/")+1,pi.name.length());
+ String name = pi.name.substr(pi.name.find("/") + 1, pi.name.length());
add_action(name);
Array va = GlobalConfig::get_singleton()->get(pi.name);
- for(int i=0;i<va.size();i++) {
+ for (int i = 0; i < va.size(); i++) {
- InputEvent ie=va[i];
- if (ie.type==InputEvent::NONE)
+ InputEvent ie = va[i];
+ if (ie.type == InputEvent::NONE)
continue;
- action_add_event(name,ie);
-
+ action_add_event(name, ie);
}
-
}
-
}
void InputMap::load_default() {
InputEvent key;
- key.type=InputEvent::KEY;
+ key.type = InputEvent::KEY;
add_action("ui_accept");
- key.key.scancode=KEY_RETURN;
- action_add_event("ui_accept",key);
- key.key.scancode=KEY_ENTER;
- action_add_event("ui_accept",key);
- key.key.scancode=KEY_SPACE;
- action_add_event("ui_accept",key);
+ key.key.scancode = KEY_RETURN;
+ action_add_event("ui_accept", key);
+ key.key.scancode = KEY_ENTER;
+ action_add_event("ui_accept", key);
+ key.key.scancode = KEY_SPACE;
+ action_add_event("ui_accept", key);
add_action("ui_select");
- key.key.scancode=KEY_SPACE;
- action_add_event("ui_select",key);
+ key.key.scancode = KEY_SPACE;
+ action_add_event("ui_select", key);
add_action("ui_cancel");
- key.key.scancode=KEY_ESCAPE;
- action_add_event("ui_cancel",key);
+ key.key.scancode = KEY_ESCAPE;
+ action_add_event("ui_cancel", key);
add_action("ui_focus_next");
- key.key.scancode=KEY_TAB;
- action_add_event("ui_focus_next",key);
+ key.key.scancode = KEY_TAB;
+ action_add_event("ui_focus_next", key);
add_action("ui_focus_prev");
- key.key.scancode=KEY_TAB;
- key.key.mod.shift=true;
- action_add_event("ui_focus_prev",key);
- key.key.mod.shift=false;
+ key.key.scancode = KEY_TAB;
+ key.key.mod.shift = true;
+ action_add_event("ui_focus_prev", key);
+ key.key.mod.shift = false;
add_action("ui_left");
- key.key.scancode=KEY_LEFT;
- action_add_event("ui_left",key);
+ key.key.scancode = KEY_LEFT;
+ action_add_event("ui_left", key);
add_action("ui_right");
- key.key.scancode=KEY_RIGHT;
- action_add_event("ui_right",key);
+ key.key.scancode = KEY_RIGHT;
+ action_add_event("ui_right", key);
add_action("ui_up");
- key.key.scancode=KEY_UP;
- action_add_event("ui_up",key);
+ key.key.scancode = KEY_UP;
+ action_add_event("ui_up", key);
add_action("ui_down");
- key.key.scancode=KEY_DOWN;
- action_add_event("ui_down",key);
-
+ key.key.scancode = KEY_DOWN;
+ action_add_event("ui_down", key);
add_action("ui_page_up");
- key.key.scancode=KEY_PAGEUP;
- action_add_event("ui_page_up",key);
+ key.key.scancode = KEY_PAGEUP;
+ action_add_event("ui_page_up", key);
add_action("ui_page_down");
- key.key.scancode=KEY_PAGEDOWN;
- action_add_event("ui_page_down",key);
+ key.key.scancode = KEY_PAGEDOWN;
+ action_add_event("ui_page_down", key);
//set("display/handheld/orientation", "landscape");
-
-
}
InputMap::InputMap() {
ERR_FAIL_COND(singleton);
- singleton=this;
+ singleton = this;
}