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author | Ruslan Mustakov <r.mustakov@gmail.com> | 2017-10-13 12:40:19 +0700 |
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committer | Ruslan Mustakov <r.mustakov@gmail.com> | 2017-10-13 12:40:19 +0700 |
commit | 6106fd88d415c2889d3b64dcf1b0762eda2df562 (patch) | |
tree | 8e50985d24b12034d083df606026cc0965a10bb7 /core/io/file_access_encrypted.cpp | |
parent | 8bdb04c839f475a2bb668b2b0032397c1b691394 (diff) | |
download | redot-engine-6106fd88d415c2889d3b64dcf1b0762eda2df562.tar.gz |
Remove junk output
Remove several prints that were added for engine debugging, but are
of no use to the end user, and only pollute the editor and game logs.
Diffstat (limited to 'core/io/file_access_encrypted.cpp')
-rw-r--r-- | core/io/file_access_encrypted.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/core/io/file_access_encrypted.cpp b/core/io/file_access_encrypted.cpp index c93e12f7da..e5da307153 100644 --- a/core/io/file_access_encrypted.cpp +++ b/core/io/file_access_encrypted.cpp @@ -62,12 +62,12 @@ Error FileAccessEncrypted::open_and_parse(FileAccess *p_base, const Vector<uint8 writing = false; key = p_key; uint32_t magic = p_base->get_32(); - print_line("MAGIC: " + itos(magic)); ERR_FAIL_COND_V(magic != COMP_MAGIC, ERR_FILE_UNRECOGNIZED); + mode = Mode(p_base->get_32()); ERR_FAIL_INDEX_V(mode, MODE_MAX, ERR_FILE_CORRUPT); ERR_FAIL_COND_V(mode == 0, ERR_FILE_CORRUPT); - print_line("MODE: " + itos(mode)); + unsigned char md5d[16]; p_base->get_buffer(md5d, 16); length = p_base->get_64(); |