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authorJuan Linietsky <reduzio@gmail.com>2014-02-13 18:03:28 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-02-13 18:03:28 -0300
commit58cda02a389759d18176216c06f375d364cefef1 (patch)
tree4102902585d12ea6807ceaee1370136d29b601e1 /core/io/file_access_network.cpp
parent1adc330b68b1f6ca18aac05daf88c7d4d757fd0a (diff)
downloadredot-engine-58cda02a389759d18176216c06f375d364cefef1.tar.gz
-fixed export templates not loading/exporting on Windows
-fixed TouchScreenButton with stretch2d -fixed(?) OSX crash on startup (test!!) -compilation fixes on windows -CollisionPolygon editor works again -find buttons en find dialog -TileMap editor cleanup (removed "error", made nicer) -viewport flicker fixed -make .scn default extension for saving scenes -export the rest of the network classes to gdscript
Diffstat (limited to 'core/io/file_access_network.cpp')
-rw-r--r--core/io/file_access_network.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/io/file_access_network.cpp b/core/io/file_access_network.cpp
index a5636b137d..26194040b0 100644
--- a/core/io/file_access_network.cpp
+++ b/core/io/file_access_network.cpp
@@ -243,7 +243,7 @@ FileAccessNetworkClient::FileAccessNetworkClient() {
quit=false;
singleton=this;
last_id=0;
- client = Ref<StreamPeerTCP>( StreamPeerTCP::create() );
+ client = Ref<StreamPeerTCP>( StreamPeerTCP::create_ref() );
sem=Semaphore::create();
lockcount=0;
}