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author | Rémi Verschelde <rverschelde@gmail.com> | 2017-01-16 08:04:19 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-01-16 08:04:23 +0100 |
commit | 3890256fc57eafb2db83d328b8caf772188e21d4 (patch) | |
tree | ee08a3acda5279a3bb331c0af569f1048b263fab /core/io/networked_multiplayer_peer.cpp | |
parent | b400c69cd487f70d8164dd5550eb994253d359d6 (diff) | |
download | redot-engine-3890256fc57eafb2db83d328b8caf772188e21d4.tar.gz |
Style: Cleanups, added headers, renamed files
Made sure files in core/ and tools/ have a proper Godot license header
when written by us. Also renamed aabb.{cpp,h} and object_type_db.{cpp,h}
to rect3.{cpp,h} and class_db.{cpp,h} respectively.
Also added a proper header to core/io/base64.{c,h} after clarifying
the licensing with the original author (public domain).
Diffstat (limited to 'core/io/networked_multiplayer_peer.cpp')
-rw-r--r-- | core/io/networked_multiplayer_peer.cpp | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/core/io/networked_multiplayer_peer.cpp b/core/io/networked_multiplayer_peer.cpp index 6133401a8c..2981307af6 100644 --- a/core/io/networked_multiplayer_peer.cpp +++ b/core/io/networked_multiplayer_peer.cpp @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* networked_multiplayer_peer.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ #include "networked_multiplayer_peer.h" |