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authorJuan Linietsky <reduzio@gmail.com>2017-08-31 18:57:03 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-08-31 18:57:44 -0300
commitd39e79e7ec8e010c251d9df3ece7cb7675a2c7a5 (patch)
tree1348dd251d9dc6977b57b078369a2575e8805ab3 /core/io/resource_format_binary.cpp
parent909c1fd120b58155e4f7b78d60b19a9f13528e07 (diff)
downloadredot-engine-d39e79e7ec8e010c251d9df3ece7cb7675a2c7a5.tar.gz
Fix issues regarding reload of resources in imported scenes. Closes #10017
Diffstat (limited to 'core/io/resource_format_binary.cpp')
-rw-r--r--core/io/resource_format_binary.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp
index 965d11e414..f44492248e 100644
--- a/core/io/resource_format_binary.cpp
+++ b/core/io/resource_format_binary.cpp
@@ -1005,7 +1005,7 @@ ResourceInteractiveLoaderBinary::~ResourceInteractiveLoaderBinary() {
memdelete(f);
}
-Ref<ResourceInteractiveLoader> ResourceFormatLoaderBinary::load_interactive(const String &p_path, Error *r_error) {
+Ref<ResourceInteractiveLoader> ResourceFormatLoaderBinary::load_interactive(const String &p_path, const String &p_original_path, Error *r_error) {
if (r_error)
*r_error = ERR_FILE_CANT_OPEN;
@@ -1019,7 +1019,8 @@ Ref<ResourceInteractiveLoader> ResourceFormatLoaderBinary::load_interactive(cons
}
Ref<ResourceInteractiveLoaderBinary> ria = memnew(ResourceInteractiveLoaderBinary);
- ria->local_path = ProjectSettings::get_singleton()->localize_path(p_path);
+ String path = p_original_path != "" ? p_original_path : p_path;
+ ria->local_path = ProjectSettings::get_singleton()->localize_path(path);
ria->res_path = ria->local_path;
//ria->set_local_path( Globals::get_singleton()->localize_path(p_path) );
ria->open(f);