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authorRémi Verschelde <rverschelde@gmail.com>2024-05-11 12:38:08 +0200
committerRémi Verschelde <rverschelde@gmail.com>2024-05-11 12:38:08 +0200
commit816f6170fa8dacc3876ed93db6ca3596341b6fb1 (patch)
tree02d04c02939c0e23523632ec3f817b22a39b1551 /core/math/aabb.h
parent0ffa6e2039d60d51ebe8cfdda9423e15d6dce1f3 (diff)
parentb35264ad95193349c51a9277abe571b711282cfb (diff)
downloadredot-engine-816f6170fa8dacc3876ed93db6ca3596341b6fb1.tar.gz
Merge pull request #86755 from lawnjelly/aabb_intersect_fix
Fix AABB Ray intersection - return inside
Diffstat (limited to 'core/math/aabb.h')
-rw-r--r--core/math/aabb.h9
1 files changed, 7 insertions, 2 deletions
diff --git a/core/math/aabb.h b/core/math/aabb.h
index c2945a3ef1..9a74266ff7 100644
--- a/core/math/aabb.h
+++ b/core/math/aabb.h
@@ -71,10 +71,15 @@ struct _NO_DISCARD_ AABB {
AABB merge(const AABB &p_with) const;
void merge_with(const AABB &p_aabb); ///merge with another AABB
AABB intersection(const AABB &p_aabb) const; ///get box where two intersect, empty if no intersection occurs
- bool intersects_segment(const Vector3 &p_from, const Vector3 &p_to, Vector3 *r_clip = nullptr, Vector3 *r_normal = nullptr) const;
- bool intersects_ray(const Vector3 &p_from, const Vector3 &p_dir, Vector3 *r_clip = nullptr, Vector3 *r_normal = nullptr) const;
_FORCE_INLINE_ bool smits_intersect_ray(const Vector3 &p_from, const Vector3 &p_dir, real_t p_t0, real_t p_t1) const;
+ bool intersects_segment(const Vector3 &p_from, const Vector3 &p_to, Vector3 *r_intersection_point = nullptr, Vector3 *r_normal = nullptr) const;
+ bool intersects_ray(const Vector3 &p_from, const Vector3 &p_dir) const {
+ bool inside;
+ return find_intersects_ray(p_from, p_dir, inside);
+ }
+ bool find_intersects_ray(const Vector3 &p_from, const Vector3 &p_dir, bool &r_inside, Vector3 *r_intersection_point = nullptr, Vector3 *r_normal = nullptr) const;
+
_FORCE_INLINE_ bool intersects_convex_shape(const Plane *p_planes, int p_plane_count, const Vector3 *p_points, int p_point_count) const;
_FORCE_INLINE_ bool inside_convex_shape(const Plane *p_planes, int p_plane_count) const;
bool intersects_plane(const Plane &p_plane) const;