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authorAaron Franke <arnfranke@yahoo.com>2019-10-14 16:33:45 -0400
committerAaron Franke <arnfranke@yahoo.com>2019-10-14 16:46:54 -0400
commit86922ff70ba533b376a6680f965f542894e8c614 (patch)
treeb99bc39067ce17ec257ad44199becdc61b69d3c2 /core/math/basis.h
parent1fed266bf5452b30376db62495f4985f6975f2c1 (diff)
downloadredot-engine-86922ff70ba533b376a6680f965f542894e8c614.tar.gz
Make is_equal_approx separate for structures
This commit adds exposed behavior for C#
Diffstat (limited to 'core/math/basis.h')
-rw-r--r--core/math/basis.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/core/math/basis.h b/core/math/basis.h
index 4be4ea4cd3..9b2e38b3d3 100644
--- a/core/math/basis.h
+++ b/core/math/basis.h
@@ -127,7 +127,9 @@ public:
return elements[0][2] * v[0] + elements[1][2] * v[1] + elements[2][2] * v[2];
}
- bool is_equal_approx(const Basis &a, const Basis &b, real_t p_epsilon = CMP_EPSILON) const;
+ bool is_equal_approx(const Basis &p_basis) const;
+ // TODO: Break compatibility in 4.0 by getting rid of this so that it's only an instance method. See also TODO in variant_call.cpp
+ bool is_equal_approx(const Basis &a, const Basis &b) const { return a.is_equal_approx(b); }
bool is_equal_approx_ratio(const Basis &a, const Basis &b, real_t p_epsilon = UNIT_EPSILON) const;
bool operator==(const Basis &p_matrix) const;