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authorJuan Linietsky <reduzio@gmail.com>2017-01-11 00:52:51 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-01-11 00:52:51 -0300
commitbc26f905817945300d397696330d1ab04a1af33c (patch)
treed06338399c8ea410042f6631fb3db3efcc100b05 /core/math/camera_matrix.cpp
parent710692278d1353aad08bc7bceb655afc1d6c950c (diff)
downloadredot-engine-bc26f905817945300d397696330d1ab04a1af33c.tar.gz
Type renames:
Matrix32 -> Transform2D Matrix3 -> Basis AABB -> Rect3 RawArray -> PoolByteArray IntArray -> PoolIntArray FloatArray -> PoolFloatArray Vector2Array -> PoolVector2Array Vector3Array -> PoolVector3Array ColorArray -> PoolColorArray
Diffstat (limited to 'core/math/camera_matrix.cpp')
-rw-r--r--core/math/camera_matrix.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/math/camera_matrix.cpp b/core/math/camera_matrix.cpp
index 7910f5fafc..c44ff4682a 100644
--- a/core/math/camera_matrix.cpp
+++ b/core/math/camera_matrix.cpp
@@ -564,7 +564,7 @@ void CameraMatrix::make_scale(const Vector3 &p_scale) {
}
-void CameraMatrix::scale_translate_to_fit(const AABB& p_aabb) {
+void CameraMatrix::scale_translate_to_fit(const Rect3& p_aabb) {
Vector3 min = p_aabb.pos;
Vector3 max = p_aabb.pos+p_aabb.size;