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| author | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2016-07-26 17:19:49 +0200 |
|---|---|---|
| committer | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2016-07-27 17:00:07 +0200 |
| commit | eefca1ada97a6bc5db38936d23da323a78b2044d (patch) | |
| tree | 87d01d1fc9cc5a7ba2d11618bc99e751247be8e5 /core/math/math_2d.h | |
| parent | 6273ec901faec2823c8f4801244d1cffbbe9b118 (diff) | |
| download | redot-engine-eefca1ada97a6bc5db38936d23da323a78b2044d.tar.gz | |
Prettier str() for some math types
Diffstat (limited to 'core/math/math_2d.h')
| -rw-r--r-- | core/math/math_2d.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/core/math/math_2d.h b/core/math/math_2d.h index ad4655b8f7..5f511c933e 100644 --- a/core/math/math_2d.h +++ b/core/math/math_2d.h @@ -157,7 +157,7 @@ struct Vector2 { float get_aspect() const { return width/height; } - operator String() const { return String::num(x)+","+String::num(y); } + operator String() const { return "("+String::num(x)+", "+String::num(y)+")"; } _FORCE_INLINE_ Vector2(float p_x,float p_y) { x=p_x; y=p_y; } _FORCE_INLINE_ Vector2() { x=0; y=0; } @@ -356,7 +356,7 @@ struct Rect2 { } - operator String() const { return String(pos)+","+String(size); } + operator String() const { return "("+String(pos)+", "+String(size)+")"; } Rect2() {} Rect2( float p_x, float p_y, float p_width, float p_height) { pos=Point2(p_x,p_y); size=Size2( p_width, p_height ); } @@ -409,7 +409,7 @@ struct Point2i { float get_aspect() const { return width/(float)height; } - operator String() const { return String::num(x)+","+String::num(y); } + operator String() const { return "("+String::num(x)+", "+String::num(y)+")"; } operator Vector2() const { return Vector2(x,y); } inline Point2i(const Vector2& p_vec2) { x=(int)p_vec2.x; y=(int)p_vec2.y; } @@ -540,7 +540,7 @@ struct Rect2i { } - operator String() const { return String(pos)+","+String(size); } + operator String() const { return "("+String(pos)+", "+String(size)+")"; } operator Rect2() const { return Rect2(pos,size); } Rect2i(const Rect2& p_r2) { pos=p_r2.pos; size=p_r2.size; } |
