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authorRémi Verschelde <rverschelde@gmail.com>2017-03-05 16:44:50 +0100
committerRémi Verschelde <rverschelde@gmail.com>2017-03-05 16:44:50 +0100
commit5dbf1809c6e3e905b94b8764e99491e608122261 (patch)
tree5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /core/math/quick_hull.h
parent45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff)
downloadredot-engine-5dbf1809c6e3e905b94b8764e99491e608122261.tar.gz
A Whole New World (clang-format edition)
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
Diffstat (limited to 'core/math/quick_hull.h')
-rw-r--r--core/math/quick_hull.h42
1 files changed, 21 insertions, 21 deletions
diff --git a/core/math/quick_hull.h b/core/math/quick_hull.h
index 7bd23d31f2..43a802e6bd 100644
--- a/core/math/quick_hull.h
+++ b/core/math/quick_hull.h
@@ -29,16 +29,14 @@
#ifndef QUICK_HULL_H
#define QUICK_HULL_H
+#include "geometry.h"
+#include "list.h"
#include "rect3.h"
#include "set.h"
-#include "list.h"
-#include "geometry.h"
class QuickHull {
public:
-
-
struct Edge {
union {
@@ -46,19 +44,18 @@ public:
uint64_t id;
};
-
- bool operator<(const Edge& p_edge) const {
+ bool operator<(const Edge &p_edge) const {
return id < p_edge.id;
}
- Edge(int p_vtx_a=0,int p_vtx_b=0) {
+ Edge(int p_vtx_a = 0, int p_vtx_b = 0) {
- if (p_vtx_a>p_vtx_b) {
- SWAP(p_vtx_a,p_vtx_b);
+ if (p_vtx_a > p_vtx_b) {
+ SWAP(p_vtx_a, p_vtx_b);
}
- vertices[0]=p_vtx_a;
- vertices[1]=p_vtx_b;
+ vertices[0] = p_vtx_a;
+ vertices[1] = p_vtx_b;
}
};
@@ -68,28 +65,31 @@ public:
int vertices[3];
Vector<int> points_over;
- bool operator<(const Face& p_face) const {
+ bool operator<(const Face &p_face) const {
return points_over.size() < p_face.points_over.size();
}
-
};
-private:
+private:
struct FaceConnect {
- List<Face>::Element *left,*right;
- FaceConnect() { left=NULL; right=NULL; }
+ List<Face>::Element *left, *right;
+ FaceConnect() {
+ left = NULL;
+ right = NULL;
+ }
};
struct RetFaceConnect {
- List<Geometry::MeshData::Face>::Element *left,*right;
- RetFaceConnect() { left=NULL; right=NULL; }
+ List<Geometry::MeshData::Face>::Element *left, *right;
+ RetFaceConnect() {
+ left = NULL;
+ right = NULL;
+ }
};
public:
-
static uint32_t debug_stop_after;
- static Error build(const Vector<Vector3>& p_points,Geometry::MeshData& r_mesh);
-
+ static Error build(const Vector<Vector3> &p_points, Geometry::MeshData &r_mesh);
};
#endif // QUICK_HULL_H