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author | Rémi Verschelde <remi@verschelde.fr> | 2022-02-12 10:01:48 +0100 |
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committer | GitHub <noreply@github.com> | 2022-02-12 10:01:48 +0100 |
commit | daf9729b925ea13d77312bb3ce18198e158c03a8 (patch) | |
tree | 44dba39a46237db559a8ab82189328f171492edd /core/math/transform_2d.cpp | |
parent | 7a7fabe4f6d66ffb0c0fbbaf1696e67456c383d7 (diff) | |
parent | 5298e16e80e032a7ff0c6a661b826859e5aeccd0 (diff) | |
download | redot-engine-daf9729b925ea13d77312bb3ce18198e158c03a8.tar.gz |
Merge pull request #57703 from lawnjelly/float_literals_math_funcs
Diffstat (limited to 'core/math/transform_2d.cpp')
-rw-r--r-- | core/math/transform_2d.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/core/math/transform_2d.cpp b/core/math/transform_2d.cpp index e6e24e9b32..55c1f06ff5 100644 --- a/core/math/transform_2d.cpp +++ b/core/math/transform_2d.cpp @@ -50,7 +50,7 @@ void Transform2D::affine_invert() { #ifdef MATH_CHECKS ERR_FAIL_COND(det == 0); #endif - real_t idet = 1.0 / det; + real_t idet = 1.0f / det; SWAP(elements[0][0], elements[1][1]); elements[0] *= Vector2(idet, -idet); @@ -71,12 +71,12 @@ void Transform2D::rotate(const real_t p_phi) { real_t Transform2D::get_skew() const { real_t det = basis_determinant(); - return Math::acos(elements[0].normalized().dot(SIGN(det) * elements[1].normalized())) - Math_PI * 0.5; + return Math::acos(elements[0].normalized().dot(SIGN(det) * elements[1].normalized())) - Math_PI * 0.5f; } void Transform2D::set_skew(const real_t p_angle) { real_t det = basis_determinant(); - elements[1] = SIGN(det) * elements[0].rotated((Math_PI * 0.5 + p_angle)).normalized() * elements[1].length(); + elements[1] = SIGN(det) * elements[0].rotated((Math_PI * 0.5f + p_angle)).normalized() * elements[1].length(); } real_t Transform2D::get_rotation() const { @@ -268,11 +268,11 @@ Transform2D Transform2D::interpolate_with(const Transform2D &p_transform, const real_t dot = v1.dot(v2); - dot = CLAMP(dot, -1.0, 1.0); + dot = CLAMP(dot, -1.0f, 1.0f); Vector2 v; - if (dot > 0.9995) { + if (dot > 0.9995f) { v = v1.lerp(v2, p_c).normalized(); //linearly interpolate to avoid numerical precision issues } else { real_t angle = p_c * Math::acos(dot); |