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author | Aaron Franke <arnfranke@yahoo.com> | 2019-02-09 00:24:02 -0500 |
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committer | Aaron Franke <arnfranke@yahoo.com> | 2019-02-09 14:42:23 -0500 |
commit | 3f837d5cc52a4dd18df05efcf348bb99bb33a708 (patch) | |
tree | bf554ccf4b2f7c032967761835a59976c57bf915 /core/math/vector3.h | |
parent | 33b64ec3fd065300250ed92abd9e560c3018e4ad (diff) | |
download | redot-engine-3f837d5cc52a4dd18df05efcf348bb99bb33a708.tar.gz |
[Core] Rename Matrix3 file to Basis
The code already referred to "Basis", it's just the file name that was different for some reason.
Diffstat (limited to 'core/math/vector3.h')
-rw-r--r-- | core/math/vector3.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/core/math/vector3.h b/core/math/vector3.h index b0eef35635..8d6e093c4c 100644 --- a/core/math/vector3.h +++ b/core/math/vector3.h @@ -151,7 +151,7 @@ struct Vector3 { }; // Should be included after class definition, otherwise we get circular refs -#include "core/math/matrix3.h" +#include "core/math/basis.h" Vector3 Vector3::cross(const Vector3 &p_b) const { |