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author | Chaosus <chaosus89@gmail.com> | 2019-03-27 13:51:05 +0300 |
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committer | Chaosus <chaosus89@gmail.com> | 2019-04-05 17:09:57 +0300 |
commit | 55f3bd97a270b691c26d6eda70bc7c0a3ec8f4e8 (patch) | |
tree | 2026f7241b7e7670ffb97ceff22962ce90b432f7 /core/math/vector3.h | |
parent | 6574c557c962d9e4dd726b494322aea246a0245a (diff) | |
download | redot-engine-55f3bd97a270b691c26d6eda70bc7c0a3ec8f4e8.tar.gz |
Added direction_to method to vectors
Diffstat (limited to 'core/math/vector3.h')
-rw-r--r-- | core/math/vector3.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/core/math/vector3.h b/core/math/vector3.h index b11838d16e..e9074c5bd4 100644 --- a/core/math/vector3.h +++ b/core/math/vector3.h @@ -112,6 +112,7 @@ struct Vector3 { _FORCE_INLINE_ Vector3 project(const Vector3 &p_b) const; _FORCE_INLINE_ real_t angle_to(const Vector3 &p_b) const; + _FORCE_INLINE_ Vector3 direction_to(const Vector3 &p_b) const; _FORCE_INLINE_ Vector3 slide(const Vector3 &p_normal) const; _FORCE_INLINE_ Vector3 bounce(const Vector3 &p_normal) const; @@ -244,6 +245,12 @@ real_t Vector3::angle_to(const Vector3 &p_b) const { return Math::atan2(cross(p_b).length(), dot(p_b)); } +Vector3 Vector3::direction_to(const Vector3 &p_b) const { + Vector3 ret(p_b.x - x, p_b.y - y, p_b.z - z); + ret.normalize(); + return ret; +} + /* Operators */ Vector3 &Vector3::operator+=(const Vector3 &p_v) { |