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authorAdam Scott <ascott.ca@gmail.com>2024-10-07 10:57:21 -0400
committerAdam Scott <ascott.ca@gmail.com>2024-10-25 13:49:43 -0400
commit0d350e71086fffce0553811739aae9f6ad66136c (patch)
tree95b3d7c17edd5c9ea7cb33107670074f53cb216e /core/math
parent6732a0fd867f40751c53f8ed7a3a15bf1b45323f (diff)
downloadredot-engine-0d350e71086fffce0553811739aae9f6ad66136c.tar.gz
Set clang-format `RemoveSemicolon` rule to `true`
- Set clang-format `Standard` rule to `c++20`
Diffstat (limited to 'core/math')
-rw-r--r--core/math/basis.h2
-rw-r--r--core/math/geometry_2d.cpp2
-rw-r--r--core/math/plane.h2
3 files changed, 3 insertions, 3 deletions
diff --git a/core/math/basis.h b/core/math/basis.h
index 236d666103..2d4994de19 100644
--- a/core/math/basis.h
+++ b/core/math/basis.h
@@ -223,7 +223,7 @@ struct [[nodiscard]] Basis {
static Basis looking_at(const Vector3 &p_target, const Vector3 &p_up = Vector3(0, 1, 0), bool p_use_model_front = false);
- Basis(const Quaternion &p_quaternion) { set_quaternion(p_quaternion); };
+ Basis(const Quaternion &p_quaternion) { set_quaternion(p_quaternion); }
Basis(const Quaternion &p_quaternion, const Vector3 &p_scale) { set_quaternion_scale(p_quaternion, p_scale); }
Basis(const Vector3 &p_axis, real_t p_angle) { set_axis_angle(p_axis, p_angle); }
diff --git a/core/math/geometry_2d.cpp b/core/math/geometry_2d.cpp
index a49826958a..376d5d0b43 100644
--- a/core/math/geometry_2d.cpp
+++ b/core/math/geometry_2d.cpp
@@ -76,7 +76,7 @@ struct _AtlasWorkRect {
Size2i s;
Point2i p;
int idx = 0;
- _FORCE_INLINE_ bool operator<(const _AtlasWorkRect &p_r) const { return s.width > p_r.s.width; };
+ _FORCE_INLINE_ bool operator<(const _AtlasWorkRect &p_r) const { return s.width > p_r.s.width; }
};
struct _AtlasWorkRectResult {
diff --git a/core/math/plane.h b/core/math/plane.h
index 6529fea60a..65783ff4cf 100644
--- a/core/math/plane.h
+++ b/core/math/plane.h
@@ -40,7 +40,7 @@ struct [[nodiscard]] Plane {
real_t d = 0;
void set_normal(const Vector3 &p_normal);
- _FORCE_INLINE_ Vector3 get_normal() const { return normal; };
+ _FORCE_INLINE_ Vector3 get_normal() const { return normal; }
void normalize();
Plane normalized() const;