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authorJuan Linietsky <reduzio@gmail.com>2016-05-14 23:48:23 -0300
committerJuan Linietsky <reduzio@gmail.com>2016-05-14 23:48:45 -0300
commitbed3efb17ede58a2bfc177b47cb3a49091aea30a (patch)
tree81708b952559e76d38902afac2663a77f8974688 /core/object.cpp
parent7913e792acd656469b29fb90be1dbb7c06a855ba (diff)
downloadredot-engine-bed3efb17ede58a2bfc177b47cb3a49091aea30a.tar.gz
New reworked AnimatedSprite!
-New SpriteFrames editor, with support for drag&drop, multiple animation sets, animation speed and loop. -New AnimatedSprite, with support for all the new features! AnimatedSprite3D has not been updated yet. -Added support for drag&drop to other editors, such as resourcepreload, sample library, etc.
Diffstat (limited to 'core/object.cpp')
-rw-r--r--core/object.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/core/object.cpp b/core/object.cpp
index 7bdec06c1b..ee4b5e288c 100644
--- a/core/object.cpp
+++ b/core/object.cpp
@@ -463,6 +463,11 @@ void Object::get_property_list(List<PropertyInfo> *p_list,bool p_reversed) const
}
}
+
+void Object::_validate_property(PropertyInfo& property) const {
+
+}
+
void Object::get_method_list(List<MethodInfo> *p_list) const {
ObjectTypeDB::get_method_list(get_type_name(),p_list);