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author | Juan Linietsky <reduzio@gmail.com> | 2016-05-14 23:48:23 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2016-05-14 23:48:45 -0300 |
commit | bed3efb17ede58a2bfc177b47cb3a49091aea30a (patch) | |
tree | 81708b952559e76d38902afac2663a77f8974688 /core/object.cpp | |
parent | 7913e792acd656469b29fb90be1dbb7c06a855ba (diff) | |
download | redot-engine-bed3efb17ede58a2bfc177b47cb3a49091aea30a.tar.gz |
New reworked AnimatedSprite!
-New SpriteFrames editor, with support for drag&drop, multiple animation
sets, animation speed and loop.
-New AnimatedSprite, with support for all the new features!
AnimatedSprite3D has not been updated yet.
-Added support for drag&drop to other editors, such as resourcepreload,
sample library, etc.
Diffstat (limited to 'core/object.cpp')
-rw-r--r-- | core/object.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/core/object.cpp b/core/object.cpp index 7bdec06c1b..ee4b5e288c 100644 --- a/core/object.cpp +++ b/core/object.cpp @@ -463,6 +463,11 @@ void Object::get_property_list(List<PropertyInfo> *p_list,bool p_reversed) const } } + +void Object::_validate_property(PropertyInfo& property) const { + +} + void Object::get_method_list(List<MethodInfo> *p_list) const { ObjectTypeDB::get_method_list(get_type_name(),p_list); |