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author | Juan Linietsky <reduzio@gmail.com> | 2017-08-18 10:59:31 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2017-08-18 10:59:31 -0300 |
commit | dc62389739bcc9ece889230cdd07cc6a2cb04a2d (patch) | |
tree | e69c5899daf404a207d4b955054287e4172a0f70 /core/object.h | |
parent | e61d547ed08924d75e18469fe648463dee3bd5a3 (diff) | |
download | redot-engine-dc62389739bcc9ece889230cdd07cc6a2cb04a2d.tar.gz |
-Properly check limits to objects sent (regarding to size), fixes #9034
-Changed the way objects are marshalled and sent to the debugger
-Editing debugged objects happens in the remote inspector now
Diffstat (limited to 'core/object.h')
-rw-r--r-- | core/object.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/core/object.h b/core/object.h index ebcd4afeb9..b694876505 100644 --- a/core/object.h +++ b/core/object.h @@ -83,6 +83,7 @@ enum PropertyHint { PROPERTY_HINT_PROPERTY_OF_BASE_TYPE, ///< a property of a base type PROPERTY_HINT_PROPERTY_OF_INSTANCE, ///< a property of an instance PROPERTY_HINT_PROPERTY_OF_SCRIPT, ///< a property of a script & base + PROPERTY_HINT_OBJECT_TOO_BIG, ///< object is too big to send PROPERTY_HINT_MAX, }; |