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author | Lyuma <xn.lyuma@gmail.com> | 2024-05-16 02:37:59 -0700 |
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committer | Lyuma <xn.lyuma@gmail.com> | 2024-05-16 02:45:42 -0700 |
commit | 25ddb3dd7f05232d950ae5e986d8c6c006d19abf (patch) | |
tree | 0c98ac22ece460612ac1b19c3cf66bc205c0cc95 /core/object/script_language_extension.cpp | |
parent | 1d47561319938e10cb53d202ceaeca102511a31e (diff) | |
download | redot-engine-25ddb3dd7f05232d950ae5e986d8c6c006d19abf.tar.gz |
rest fixer: Apply orthonormalized scale to anims
Adjust the logic for position and scale animation tracks in the Apply Node Transforms case
To match how we adjust bone pose/rest, use basis.orthonormalized() for parentless bones.
Diffstat (limited to 'core/object/script_language_extension.cpp')
0 files changed, 0 insertions, 0 deletions