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author | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2018-04-05 20:59:35 +0300 |
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committer | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2020-02-25 12:30:33 +0200 |
commit | 1af06d3d4608b17c74caed951cd9579ccbba229d (patch) | |
tree | a0d57c6cd3c00614a5a30290085e91a6097e78b6 /core/os/input.h | |
parent | 376a8255a9b65b016fcd81634bfd54fb7fa029df (diff) | |
download | redot-engine-1af06d3d4608b17c74caed951cd9579ccbba229d.tar.gz |
Rename `scancode` to `keycode`.
Add `physical_keycode` (keyboard layout independent keycodes) to InputEventKey and InputMap.
Fix non-latin keyboard layout keycodes on Linux/X11 (fallback to physical keycodes).
Diffstat (limited to 'core/os/input.h')
-rw-r--r-- | core/os/input.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/core/os/input.h b/core/os/input.h index 8df3b1c5a9..55e0511080 100644 --- a/core/os/input.h +++ b/core/os/input.h @@ -79,7 +79,7 @@ public: static Input *get_singleton(); - virtual bool is_key_pressed(int p_scancode) const = 0; + virtual bool is_key_pressed(int p_keycode) const = 0; virtual bool is_mouse_button_pressed(int p_button) const = 0; virtual bool is_joy_button_pressed(int p_device, int p_button) const = 0; virtual bool is_action_pressed(const StringName &p_action) const = 0; |