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authorRémi Verschelde <rverschelde@gmail.com>2022-02-16 13:56:32 +0100
committerRémi Verschelde <rverschelde@gmail.com>2022-02-16 14:06:29 +0100
commitb8b45804485f7ca18f035f1eeb7a1ac0cf591cac (patch)
treec0fb75bd8d45125f436ccf0b64fcbae464b11ad9 /core/os/spin_lock.h
parentf5b9cbaff6f0a058d08187b3124948ae68848cd0 (diff)
downloadredot-engine-b8b45804485f7ca18f035f1eeb7a1ac0cf591cac.tar.gz
Style: Cleanup single-line blocks, semicolons, dead code
Remove currently unused implementation of TextureBasisU, could be re-added later on if needed and ported.
Diffstat (limited to 'core/os/spin_lock.h')
-rw-r--r--core/os/spin_lock.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/os/spin_lock.h b/core/os/spin_lock.h
index 27d915e0ae..6e8d7f46d5 100644
--- a/core/os/spin_lock.h
+++ b/core/os/spin_lock.h
@@ -41,7 +41,7 @@ class SpinLock {
public:
_ALWAYS_INLINE_ void lock() {
while (locked.test_and_set(std::memory_order_acquire)) {
- ;
+ // Continue.
}
}
_ALWAYS_INLINE_ void unlock() {