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authorRémi Verschelde <rverschelde@gmail.com>2018-01-05 00:50:27 +0100
committerRémi Verschelde <rverschelde@gmail.com>2018-01-05 01:22:23 +0100
commite4213e66b2dd8f5a87d8cf5015ac83ba3143279d (patch)
tree884f562c3e39b501187ebbb2a202d9268e3428fb /core/os/threaded_array_processor.cpp
parenteb892cd0f123244446e14fe0c1f40981116c4d37 (diff)
downloadredot-engine-e4213e66b2dd8f5a87d8cf5015ac83ba3143279d.tar.gz
Add missing copyright headers and fix formatting
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
Diffstat (limited to 'core/os/threaded_array_processor.cpp')
-rw-r--r--core/os/threaded_array_processor.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/core/os/threaded_array_processor.cpp b/core/os/threaded_array_processor.cpp
deleted file mode 100644
index 8e92508ea5..0000000000
--- a/core/os/threaded_array_processor.cpp
+++ /dev/null
@@ -1,2 +0,0 @@
-#include "threaded_array_processor.h"
-