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authorJuan Linietsky <reduzio@gmail.com>2014-09-22 00:50:48 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-09-22 00:50:48 -0300
commit048fdc8aeabbd80ba9cc8914ec7f7baa00ad0c3d (patch)
treeddd39a348b41cfe3927075a8c6b11aa692511518 /core/script_language.cpp
parentf195bf673fa8f282d2508e20ca6f08260c4e1fe7 (diff)
downloadredot-engine-048fdc8aeabbd80ba9cc8914ec7f7baa00ad0c3d.tar.gz
-variables with export in script are now IMMEDIATELY AND ALWAYS visible in properties (#718)
-WorldEnvironment cleanup issues fixed (#563) -Text Editor improvement to shift-mouse selection (#648) -(Hopefully) fixed rare (but horrible) indexing bug in GDScript compiler (#652) -Some changes to PhysicsBody API, renamed property "active" to "sleeping", which makes more sense -Added add_collision_exception() API in PhysicsBody (more accessible) -ability to select and copy in the output messages panel
Diffstat (limited to 'core/script_language.cpp')
-rw-r--r--core/script_language.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/core/script_language.cpp b/core/script_language.cpp
index 031fcb0c4c..ad93fca4b5 100644
--- a/core/script_language.cpp
+++ b/core/script_language.cpp
@@ -283,8 +283,10 @@ void PlaceHolderScriptInstance::update(const List<PropertyInfo> &p_properties,co
to_remove.pop_front();
}
- if (owner && owner->get_script_instance()==this)
+ if (owner && owner->get_script_instance()==this) {
+
owner->_change_notify();
+ }
//change notify
}